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Chapter 41 — Active Manipulation for Perception

Anna Petrovskaya and Kaijen Hsiao

This chapter covers perceptual methods in which manipulation is an integral part of perception. These methods face special challenges due to data sparsity and high costs of sensing actions. However, they can also succeed where other perceptual methods fail, for example, in poor-visibility conditions or for learning the physical properties of a scene.

The chapter focuses on specialized methods that have been developed for object localization, inference, planning, recognition, and modeling in activemanipulation approaches.We concludewith a discussion of real-life applications and directions for future research.

6-DOF object localization via touch

Author  Anna Petrovskaya

Video ID : 721

The PUMA robot arm performs 6-DOF localization of an object (i.e., a cash register) via touch starting with global uncertainty. After each contact, the robot analyzes the resulting belief about the object pose. If the uncertainty of the belief is too large, the robot continues to probe the object. Once, the uncertainty is small enough, the robot is able to push buttons and manipulate the drawer based on its knowledge of the object pose and prior knowledge of the object model. A prior 3-D mesh model of the object was constructed by touching the object with the robot's end-effector.

Chapter 11 — Robots with Flexible Elements

Alessandro De Luca and Wayne J. Book

Design issues, dynamic modeling, trajectory planning, and feedback control problems are presented for robot manipulators having components with mechanical flexibility, either concentrated at the joints or distributed along the links. The chapter is divided accordingly into two main parts. Similarities or differences between the two types of flexibility are pointed out wherever appropriate.

For robots with flexible joints, the dynamic model is derived in detail by following a Lagrangian approach and possible simplified versions are discussed. The problem of computing the nominal torques that produce a desired robot motion is then solved. Regulation and trajectory tracking tasks are addressed by means of linear and nonlinear feedback control designs.

For robots with flexible links, relevant factors that lead to the consideration of distributed flexibility are analyzed. Dynamic models are presented, based on the treatment of flexibility through lumped elements, transfer matrices, or assumed modes. Several specific issues are then highlighted, including the selection of sensors, the model order used for control design, and the generation of effective commands that reduce or eliminate residual vibrations in rest-to-rest maneuvers. Feedback control alternatives are finally discussed.

In each of the two parts of this chapter, a section is devoted to the illustration of the original references and to further readings on the subject.

Input shaping on a lightweight gantry robot

Author  Wayne Book

Video ID : 777

This video shows an industrial application by CAMotion, Inc. of input command shaping to cancel modes of vibration of a large, lightweight gantry robot, designated the LDP, carrying a heavy “log” of printed paper to a conveyor. The method has been patented (D.P. Magee, W.J. Book: Optimal Arbitrary Time-delay (OAT) Filter and Method to Minimize Unwanted System Dynamics, US Patent 6078844 (2000)). This commercial robot is the one depicted also in Fig. 11.13. Its successor is marketed by PaR Systems, Inc. Reference: D.P. Magee, W.J. Book: The application of input shaping to a system with varying parameters, Proc. 1992 Japan-USA Symp. Flexible Automation, San Francisco (1992), pp. 519-526

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

Neptus command and control infrastructure

Author  Laboratario de Sistemas e Tecnologias Subaquaticas - Porto University

Video ID : 324

See how Neptus is used to plan, simulate, monitor and review missions performed by autonomous vehicles. Neptus, originally developed at the Underwater Systems and Technology Laboratory, is open source software available from / NOPTILUS project [NOPTILUS is funded by European Community's Seventh Framework Programme ICT-FP]

Chapter 58 — Robotics in Hazardous Applications

James Trevelyan, William R. Hamel and Sung-Chul Kang

Robotics researchers have worked hard to realize a long-awaited vision: machines that can eliminate the need for people to work in hazardous environments. Chapter 60 is framed by the vision of disaster response: search and rescue robots carrying people from burning buildings or tunneling through collapsed rock falls to reach trapped miners. In this chapter we review tangible progress towards robots that perform routine work in places too dangerous for humans. Researchers still have many challenges ahead of them but there has been remarkable progress in some areas. Hazardous environments present special challenges for the accomplishment of desired tasks depending on the nature and magnitude of the hazards. Hazards may be present in the form of radiation, toxic contamination, falling objects or potential explosions. Technology that specialized engineering companies can develop and sell without active help from researchers marks the frontier of commercial feasibility. Just inside this border lie teleoperated robots for explosive ordnance disposal (EOD) and for underwater engineering work. Even with the typical tenfold disadvantage in manipulation performance imposed by the limits of today’s telepresence and teleoperation technology, in terms of human dexterity and speed, robots often can offer a more cost-effective solution. However, most routine applications in hazardous environments still lie far beyond the feasibility frontier. Fire fighting, remediating nuclear contamination, reactor decommissioning, tunneling, underwater engineering, underground mining and clearance of landmines and unexploded ordnance still present many unsolved problems.

Remote handling and inspection with the VT450

Author  James P. Trevelyan

Video ID : 592

Promotional video for an inspection robot.

Chapter 27 — Micro-/Nanorobots

Bradley J. Nelson, Lixin Dong and Fumihito Arai

The field of microrobotics covers the robotic manipulation of objects with dimensions in the millimeter to micron range as well as the design and fabrication of autonomous robotic agents that fall within this size range. Nanorobotics is defined in the same way only for dimensions smaller than a micron. With the ability to position and orient objects with micron- and nanometer-scale dimensions, manipulation at each of these scales is a promising way to enable the assembly of micro- and nanosystems, including micro- and nanorobots.

This chapter overviews the state of the art of both micro- and nanorobotics, outlines scaling effects, actuation, and sensing and fabrication at these scales, and focuses on micro- and nanorobotic manipulation systems and their application in microassembly, biotechnology, and the construction and characterization of micro and nanoelectromechanical systems (MEMS/NEMS). Material science, biotechnology, and micro- and nanoelectronics will also benefit from advances in these areas of robotics.

Linear-to-rotary motion converters for three-dimensional microscopy

Author  Lixin Dong

Video ID : 492

This video shows the application of a linear-to-rotary motion converter in 3-D imaging using a scanning electron microscope. The motion converter consists of a SiGe/Si dual-chirality helical nanobelt (DCHNB). The experiment was done using nanorobotic manipulation. Analytical and experimental investigation shows that the motion conversion has excellent linearity for small deflections. The stiffness (0.033 N/m) is much smaller than that of bottom-up synthesized helical nanostructures, which is promising for high-resolution force measurement in nanoelectromechanical systems (NEMS). The ultracompact size makes it also possible for DCHNBs to serve as rotary stages for creating 3-D scanning probe microscopes or microgoniometers.

Chapter 78 — Perceptual Robotics

Heinrich Bülthoff, Christian Wallraven and Martin A. Giese

Robots that share their environment with humans need to be able to recognize and manipulate objects and users, perform complex navigation tasks, and interpret and react to human emotional and communicative gestures. In all of these perceptual capabilities, the human brain, however, is still far ahead of robotic systems. Hence, taking clues from the way the human brain solves such complex perceptual tasks will help to design better robots. Similarly, once a robot interacts with humans, its behaviors and reactions will be judged by humans – movements of the robot, for example, should be fluid and graceful, and it should not evoke an eerie feeling when interacting with a user. In this chapter, we present Perceptual Robotics as the field of robotics that takes inspiration from perception research and neuroscience to, first, build better perceptual capabilities into robotic systems and, second, to validate the perceptual impact of robotic systems on the user.

Active in-hand object recognition

Author  Christian Wallraven

Video ID : 569

This video showcases the implementation of active object learning and recognition using the framework proposed in Browatzki et al. [1, 2]. The first phase shows the robot trying to learn the visual representation of several paper cups differing by a few key features. The robot executes a pre-programmed exploration program to look at the cup from all sides. The (very low-resolution) visual input is tracked and so-called key-frames are extracted which represent the (visual) exploration. After learning, the robot tries to recognize cups that have been placed into its hands using a similar exploration program based on visual information - due to the low-resolution input and the highly similar objects, the robot, however, fails to make the correct decision. The video then shows the second, advanced, exploration, which is based on actively seeking the view that is expected to provide maximum information about the object. For this, the robot embeds the learned visual information into a proprioceptive map indexed by the two joint angles of the hand. In this map, the robot now tries to predict the joint-angle combination that provides the most information about the object, given the current state of exploration. The implementation uses particle filtering to track a large number of object (view) hypotheses at the same time. Since the robot now uses a multisensory representation, the subsequent object-recognition trials are all correct, despite poor visual input and highly similar objects. References: [1] B Browatzki, V. Tikhanoff, G. Metta, H.H. Bülthoff, C. Wallraven: Active in-hand object recognition on a humanoid robot, IEEE Trans. Robot. 30(5), 1260-1269 (2014); [2] B. Browatzki, V. Tikhanoff, G. Metta, H.H. Bülthoff, C. Wallraven: Active object recognition on a humanoid robot, Proc. IEEE Int. Conf. Robot. Autom. (ICRA), St. Paul (2012), pp. 2021-2028.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Human-robot handover

Author  Wesley P. Chan, Chris A. Parker, H.F.Machiel Van der Loos, Elizabeth A. Croft

Video ID : 716

In this video, we present a novel controller for safe, efficient, and intuitive robot-to-human object handovers. The controller enables a robot to mimic human behavior by actively regulating the applied grip force according to the measured load force during a handover. We provide an implementation of the controller on a Willow Garage PR2 robot, demonstrating the feasibility of realizing our design on robots with basic sensor/actuator capabilities.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Nonverbal envelope displays to support turn-taking behavior

Author  Cynthia Breazeal

Video ID : 559

This video is a demonstration of Kismet's envelope displays to regulate turn-taking during a "conversation". In this video, Kismet is "speaking" with one person, but also acknowledges the presence of a second person. The robot is not communicating an actual language, so this video is more reminiscent of speaking with a pre-linguistic child. The nonverbal turn-taking behavior is what is being highlighted.

Chapter 71 — Cognitive Human-Robot Interaction

Bilge Mutlu, Nicholas Roy and Selma Šabanović

A key research challenge in robotics is to design robotic systems with the cognitive capabilities necessary to support human–robot interaction. These systems will need to have appropriate representations of the world; the task at hand; the capabilities, expectations, and actions of their human counterparts; and how their own actions might affect the world, their task, and their human partners. Cognitive human–robot interaction is a research area that considers human(s), robot(s), and their joint actions as a cognitive system and seeks to create models, algorithms, and design guidelines to enable the design of such systems. Core research activities in this area include the development of representations and actions that allow robots to participate in joint activities with people; a deeper understanding of human expectations and cognitive responses to robot actions; and, models of joint activity for human–robot interaction. This chapter surveys these research activities by drawing on research questions and advances from a wide range of fields including computer science, cognitive science, linguistics, and robotics.

Designing robot learners that ask good questions

Author  Maya Cakmak, Andrea Thomaz

Video ID : 237

Programming new skills on a robot should take minimal time and effort. One approach to achieve this goal is to allow the robot to ask questions. This idea, called active learning, has recently caught a lot of attention in the robotics community. However, it has not been explored from a human-robot interaction perspective. We identify three types of questions (label, demonstration, and feature queries) and discuss how a robot can use these while learning new skills. Then, we present an experiment on human question-asking which characterizes the extent to which humans use these question types. Finally, we evaluate the three types of question within a human-robot teaching interaction. We investigate the ease with which different types of questions are answered and whether or not there is a general preference of one type of question over another. Based on our findings from both experiments, we provide guidelines for designing question-asking behaviors for a robot learner.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping

Author  Udo Frese

Video ID : 441

This video provides an illustration of graph-based SLAM, described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016). Reference: U. Frese: Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping, Auton. Robot. 21(2), 103–122 (2006).