Editor Makoto Kaneko
Manipulation and Interfaces is separated into two parts; the first half is concerned with manipulation where frameworks of modeling, motion planning, and control of grasp and manipulation of an object are addressed, and the second half is concerned with interfaces where physical human–robot interactions are handled.
Humans can achieve grasping and manipulation of an object dexterously through hand–arm coordination. An optimum control skill for such a redundant system is naturally and gradually acquired through experience in our daily life. Especially, fingers play an important role for expressing human dexterity. Without dexterous fingers, it is hard for us to handle any daily tool, such as a pencil, keyboard, cup, knife, or fork. This dexterity is supported with active and passive compliance as well as the multiple sensory organs existing at the fingertip. Such dexterous manipulation enables us to clearly differentiate humans from other animals. Thus, manipulation is one of the most important functions for humans. We eventually acquired the current shape of finger, the sensory organs, and skill for manipulation, through a long history of evolution, over more than six million years.
While humans and robots are largely different in terms of actuators, sensors, and mechanisms, achieving dexterous manipulation like that of a human in a robot is a challenging subject in robotics. As we overview current robot technology, however, we observe that the dexterity of robots is still far behind that of humans. Without human-like dexterity, future robots will not be able to replace human labor in environments unsuitable for humans. In this sense, the implementation of dexterity into robots is one of the highlights of future robot design.
The first half of this part provides a good hint for enhancing dexterity for robots. The second half addresses interfaces where humans control a robot or multiple robots through direct or indirect contact with robots.