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Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

IHMC/Yobotics biped

Author  Jerry Pratt

Video ID : 530

A 12 DOF biped walking robot driven by linear series elastic actuators developed by researchers at IHMC and Yobotics.

Chapter 11 — Robots with Flexible Elements

Alessandro De Luca and Wayne J. Book

Design issues, dynamic modeling, trajectory planning, and feedback control problems are presented for robot manipulators having components with mechanical flexibility, either concentrated at the joints or distributed along the links. The chapter is divided accordingly into two main parts. Similarities or differences between the two types of flexibility are pointed out wherever appropriate.

For robots with flexible joints, the dynamic model is derived in detail by following a Lagrangian approach and possible simplified versions are discussed. The problem of computing the nominal torques that produce a desired robot motion is then solved. Regulation and trajectory tracking tasks are addressed by means of linear and nonlinear feedback control designs.

For robots with flexible links, relevant factors that lead to the consideration of distributed flexibility are analyzed. Dynamic models are presented, based on the treatment of flexibility through lumped elements, transfer matrices, or assumed modes. Several specific issues are then highlighted, including the selection of sensors, the model order used for control design, and the generation of effective commands that reduce or eliminate residual vibrations in rest-to-rest maneuvers. Feedback control alternatives are finally discussed.

In each of the two parts of this chapter, a section is devoted to the illustration of the original references and to further readings on the subject.

Cartesian impedance control with damping off

Author  Alin Albu-Schaeffer

Video ID : 133

This 2010 video shows the performance of a Cartesian impedance controller for the torque-controlled KUKA-LWR robot holding an extra payload, when the damping term in the controller has been turned off. The response to a contact force (a human pushing on the end-effector) is oscillatory due to the joint elasticity. This is one of two coordinated videos, the other for the case with controller damping turned on. Reference: A. Albu-Schaeffer, C. Ott, G. Hirzinger: A unified passivity-based control framework for position, torque and impedance control of flexible joint robots, Int. J. Robot. Res. 26(1), 23-39 (2007) doi: 10.1177/0278364907073776

Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

Biological bat-ear deformation in sonar detection

Author  Rolf Mueller

Video ID : 312

Fast deformations of the outer ear (pinnae) in a female Pratt's roundleaf bat (Hipposideros pratti). The deformations are shown at a speed 67 times slower than real time and occur synchronously with the emission of the biosonar pulses and the reception of the echoes. These changes in the pinnae give the biosonar of roundleaf bats a dynamic dimension that is not found in technical sonar.

Chapter 7 — Motion Planning

Lydia E. Kavraki and Steven M. LaValle

This chapter first provides a formulation of the geometric path planning problem in Sect. 7.2 and then introduces sampling-based planning in Sect. 7.3. Sampling-based planners are general techniques applicable to a wide set of problems and have been successful in dealing with hard planning instances. For specific, often simpler, planning instances, alternative approaches exist and are presented in Sect. 7.4. These approaches provide theoretical guarantees and for simple planning instances they outperform samplingbased planners. Section 7.5 considers problems that involve differential constraints, while Sect. 7.6 overviews several other extensions of the basic problem formulation and proposed solutions. Finally, Sect. 7.8 addresses some important andmore advanced topics related to motion planning.

Motion planning in multi-robot scenario.

Author  Jamie Snape, Jur van den Berg, Stephen J. Guy, Dinesh Manocha

Video ID : 22

Motion planning can be used for multiple robot scenarios. In this video, each iRobot Roomba senses its surroundings and acts independently without central coordination or communication with other robots. This approach uses the current position and the velocity of other robots to predict their future trajectories in order to avoid collisions.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Control pre-imaging for multifingered grasp synthesis

Author  Jefferson A. Coelho Jr. et al.

Video ID : 363

The video demonstrates sensory-motor control for multifingered manipulation. The first part of the video shows a top and a lateral grasp of rectangular blocks synthesized by the proposed controller. The second part shows dexterous manipulation tests, controlling stable multiple fingers to walk over the surface of an object while grasping the object.

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

DLR Hand Arm System throwing a ball and Justin catching it

Author  Alin Albu-Schäffer, Thomas Bahls, Berthold Bäuml, Maxime Chalon, Markus Grebenstein, Oliver Eiberger, Werner Friedl, Hannes Höppner, Dominic Lakatos, Nico Mansfeld, Florian Petit, Jens Reinecke, Roman Weitschat, Sebastian Wolf, Tilo Wüsthoff

Video ID : 547

The DLR Hand Arm System throws a ball and Justin catches it. There is no data connection between the two systems. Justin catches the ball by visual observation.

Chapter 56 — Robotics in Agriculture and Forestry

Marcel Bergerman, John Billingsley, John Reid and Eldert van Henten

Robotics for agriculture and forestry (A&F) represents the ultimate application of one of our society’s latest and most advanced innovations to its most ancient and important industries. Over the course of history, mechanization and automation increased crop output several orders of magnitude, enabling a geometric growth in population and an increase in quality of life across the globe. Rapid population growth and rising incomes in developing countries, however, require ever larger amounts of A&F output. This chapter addresses robotics for A&F in the form of case studies where robotics is being successfully applied to solve well-identified problems. With respect to plant crops, the focus is on the in-field or in-farm tasks necessary to guarantee a quality crop and, generally speaking, end at harvest time. In the livestock domain, the focus is on breeding and nurturing, exploiting, harvesting, and slaughtering and processing. The chapter is organized in four main sections. The first one explains the scope, in particular, what aspects of robotics for A&F are dealt with in the chapter. The second one discusses the challenges and opportunities associated with the application of robotics to A&F. The third section is the core of the chapter, presenting twenty case studies that showcase (mostly) mature applications of robotics in various agricultural and forestry domains. The case studies are not meant to be comprehensive but instead to give the reader a general overview of how robotics has been applied to A&F in the last 10 years. The fourth section concludes the chapter with a discussion on specific improvements to current technology and paths to commercialization.

Autonomous utility vehicle - R Gator

Author  John Reid

Video ID : 93

The John Deere R Gator is an unmanned ground vehicle capable of operating in urban and off-road terrain with a large payload capacity to carry supplies or a marsupial robot. The R Gator can operate in teleoperation mode, waypoint navigation, direction drive, and path playback. The perception system on the vehicle is able to detect both positive and negative (holes) obstacles in off-road terrain and is capable of driving through tall vegetation while maintaining safety. The remote operator is able to send commands to the R Gator wirelessly, through an intuitive, video game-style, wearable interface, and can see video and telematics from the R Gator in a heads-up display. This video shows the R Gator performing various missions in off-road terrain in a surrogate agricultural environment. Screen shots from the operator display are shown, including an overhead map with waypoint path visible, video views available to the operator, and telematics. The video also shows the R Gator detecting and avoiding fence posts and a negative obstacle, both of which are quite common in orchards.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Pose graph compression for laser-based SLAM 3

Author  Cyrill Stachniss

Video ID : 451

This video illustrates pose graph compression, a technique for achieving long-term SLAM, as discussed in Chap.46.5, Springer Handbook of Robotics, 2nd edn (2016). Reference: H. Kretzschmar, C. Stachniss: Information-theoretic compression of pose graphs for laser-based SLAM, Int. J. Robot. Res. 31(11), 1219-1230 (2012).

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

A compliant underactuated hand for robust manipulation

Author  Lael U. Odhner, Leif P. Jentoft, Mark R. Claffee, Nicholas Corson, Yaroslav Tenzer, Raymond R. Ma, Martin Buehler, Robert Kohout, Robert Howe, Aaron M. Dollar

Video ID : 655

This video introduces the iRobot-Harvard-Yale (iHY) Hand, an underactuated hand driven by five actuators which is capable of performing a wide range of grasping and in-hand repositioning tasks. This hand was designed to address the need for a durable, inexpensive, moderately dexterous hand suitable for use on mobile robots. Particular emphasis is placed on the development of underactuated fingers that are capable of both firm power grasps and low-stiffness fingertip grasps, using only the compliant mechanics of the fingers.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Snake robot climbs a ree

Author  Cornell Wright, Austin Buchan, Ben Brown, Jason Geist, Michael Schwerin, David Rollinson, Matthew Tesch, Howie Choset

Video ID : 393

From the Biorobotics Lab at Carnegie Mellon University, a snake robot (Snakebot) demonstrates how it can climb a tree and look around. Please keep in mind that this robot climbed a specific tree with a specific trunk width to a height about 1 meter off the ground. The researchers working to design, build and program these robots still have much work to do to get these bots to climb taller trees of various sizes and to navigate over branches and wires.