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Chapter 54 — Industrial Robotics

Martin Hägele, Klas Nilsson, J. Norberto Pires and Rainer Bischoff

Much of the technology that makes robots reliable, human friendly, and adaptable for numerous applications has emerged from manufacturers of industrial robots. With an estimated installation base in 2014 of about 1:5million units, some 171 000 new installations in that year and an annual turnover of the robotics industry estimated to be US$ 32 billion, industrial robots are by far the largest commercial application of robotics technology today.

The foundations for robot motion planning and control were initially developed with industrial applications in mind. These applications deserve special attention in order to understand the origin of robotics science and to appreciate the many unsolved problems that still prevent the wider use of robots in today’s agile manufacturing environments. In this chapter, we present a brief history and descriptions of typical industrial robotics applications and at the same time we address current critical state-of-the-art technological developments. We show how robots with differentmechanisms fit different applications and how applications are further enabled by latest technologies, often adopted from technological fields outside manufacturing automation.

We will first present a brief historical introduction to industrial robotics with a selection of contemporary application examples which at the same time refer to a critical key technology. Then, the basic principles that are used in industrial robotics and a review of programming methods will be presented. We will also introduce the topic of system integration particularly from a data integration point of view. The chapter will be closed with an outlook based on a presentation of some unsolved problems that currently inhibit wider use of industrial robots.

SMErobotics project video

Author  Martin Haegele, Thilo Zimmermann, Björn Kahl

Video ID : 260

SMErobotics: Europe's leading robot manufacturers and research institutes have teamed up with the European Robotics Initiative for Strengthening the Competitiveness of SMEs in Manufacturing - to make the vision of cognitive robotics a reality in a key segment of EU manufacturing. Funded by the European Union 7th Framework Programme under GA number 287787. Project runtime: 01.01.2012 - 30.06.2016 About this video: Chapter 1: Introduction (0:00); Chapter 2: SME Requirements (00:28); Chapter 3: First Teaching Steps (00:49); Chapter 4: Setup and Calibration (01:25); Chapter 5: Benefits of Skills (01:58); Chapter 6: Skill-based Teaching (02:40); Chapter 7: Teaching Methods (03:23); Chapter 8: Use of CAD Data (03:49); Chapter 9: Automatic program generation (04:27); Chapter 10: What if (05:07); Chapter 11: Exception Handling (05:40); Chapter 12: Total Cost of Ownership - Intro (06:16); Chapter 13: Total Cost of Ownership & Summary (06:55); Chapter 14: Conclusion (07:45); Chapter 15: The Consortium (08:21); http://www.smerobotics.org/project/project_video.html

Chapter 37 — Contact Modeling and Manipulation

Imin Kao, Kevin M. Lynch and Joel W. Burdick

Robotic manipulators use contact forces to grasp and manipulate objects in their environments. Fixtures rely on contacts to immobilize workpieces. Mobile robots and humanoids use wheels or feet to generate the contact forces that allow them to locomote. Modeling of the contact interface, therefore, is fundamental to analysis, design, planning, and control of many robotic tasks.

This chapter presents an overview of the modeling of contact interfaces, with a particular focus on their use in manipulation tasks, including graspless or nonprehensile manipulation modes such as pushing. Analysis and design of grasps and fixtures also depends on contact modeling, and these are discussed in more detail in Chap. 38. Sections 37.2–37.5 focus on rigid-body models of contact. Section 37.2 describes the kinematic constraints caused by contact, and Sect. 37.3 describes the contact forces that may arise with Coulomb friction. Section 37.4 provides examples of analysis of multicontact manipulation tasks with rigid bodies and Coulomb friction. Section 37.5 extends the analysis to manipulation by pushing. Section 37.6 introduces modeling of contact interfaces, kinematic duality, and pressure distribution and soft contact interface. Section 37.7 describes the concept of the friction limit surface and illustrates it with an example demonstrating the construction of a limit surface for a soft contact. Finally, Sect. 37.8 discusses how these more accurate models can be used in fixture analysis and design.

Horizontal transport by 2-DOF vibration

Author  Kevin M. Lynch, Paul Umbanhowar

Video ID : 803

This video demonstrates the use of vertical and horizontal vibration of a supporting bar to cause the object on top to slide one way or the other. Upward acceleration of the bar increases the normal force, thereby increasing the tangential friction force during sliding. With periodic vibration, the object achieves a limit-cycle motion. By choosing the phasing of the vertical and horizontal vibration, the net motion during a limit cycle can be to the left or right. Video shown at 1/20 actual speed. This video is related to the example shown in Fig. 37.9 in Chap. 37.4.3 of the Springer Handbook of Robotics, 2nd ed (2016).

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

Autonomous aerial-vehicle, carrier-landing contest (2001)

Author  KIPR

Video ID : 633

KIPR's first aerial robot contest featuring several middle and high schools from Oklahoma and neighboring states. It was held at the University of Oklahoma's Rawl Engineering Practice Facility. Teams used AR drones and KIPR's CBC2 controller to program the drone and have the drone react autonomously. No human control was used. Four very different approaches are shown to the event, in which the teams programmed their robots to totry land on a moving platform.

Chapter 20 — Snake-Like and Continuum Robots

Ian D. Walker, Howie Choset and Gregory S. Chirikjian

This chapter provides an overview of the state of the art of snake-like (backbones comprised of many small links) and continuum (continuous backbone) robots. The history of each of these classes of robot is reviewed, focusing on key hardware developments. A review of the existing theory and algorithms for kinematics for both types of robot is presented, followed by a summary ofmodeling of locomotion for snake-like and continuum mechanisms.

Automatic insertion implant calibration

Author  Nabil Simaan

Video ID : 245

Video shows a steerable model of electrode arrays for cochlear implant surgery. The implant is built from an elastomeric body with an embedded Kevlar strand. The strand location controls the bending shape in 2-D and 3-D. The video shows one model that moves in plane [1, 2]. In [1] we reported the optimal planning of the insertion path. In [2] we reported the optimal strand location to achieve optimal insertion in 3-D cavities. References: [1] J. Zhang, J. T. Roland, S. Manolidis, N. Simaan: Optimal path planning for robotic insertion of steerable electrode arrays in cochlear implant surgery, J. Med. Dev. 3(1), 011001 (2009); [2] J. Zhang, N. Simaan: Design of underactuated steerable electrode arrays for optimal insertions, J. Mech. Robot. 5(1), 011008 (2013)

Binary-manipulator object recovery

Author  Greg Chirikjian

Video ID : 164

Video of Greg Chirikjian's binary manipulator performing an object retrieval task for satellite-recovery applications.

Chapter 54 — Industrial Robotics

Martin Hägele, Klas Nilsson, J. Norberto Pires and Rainer Bischoff

Much of the technology that makes robots reliable, human friendly, and adaptable for numerous applications has emerged from manufacturers of industrial robots. With an estimated installation base in 2014 of about 1:5million units, some 171 000 new installations in that year and an annual turnover of the robotics industry estimated to be US$ 32 billion, industrial robots are by far the largest commercial application of robotics technology today.

The foundations for robot motion planning and control were initially developed with industrial applications in mind. These applications deserve special attention in order to understand the origin of robotics science and to appreciate the many unsolved problems that still prevent the wider use of robots in today’s agile manufacturing environments. In this chapter, we present a brief history and descriptions of typical industrial robotics applications and at the same time we address current critical state-of-the-art technological developments. We show how robots with differentmechanisms fit different applications and how applications are further enabled by latest technologies, often adopted from technological fields outside manufacturing automation.

We will first present a brief historical introduction to industrial robotics with a selection of contemporary application examples which at the same time refer to a critical key technology. Then, the basic principles that are used in industrial robotics and a review of programming methods will be presented. We will also introduce the topic of system integration particularly from a data integration point of view. The chapter will be closed with an outlook based on a presentation of some unsolved problems that currently inhibit wider use of industrial robots.

SMErobot D4 "The woodworking assistant"

Author  Martin Haegele

Video ID : 266

Video of demonstrator D4 of SMErobot - The European Robot Initiative for Strengthening the Competitiveness of SMEs in Manufacturing: "The woodworking assistant / Der Schreinerei-Assistent" SMErobot was an Integrated Project within the 6th Framework Programme of the EC to create a new family of SME-suitable robots and to exploit its potentials for competitive SME manufacturing (March 2005 - May 2009). For more details on the project and this welding robot, please also watch the "SMErobot video Coffee Break (English)" with Video ID: 261 as well as the "SMErobot Final Project Video" with Video ID: 262 or visit the respective demonstrator website: http://www.smerobot.org/04_demonstrations/#d4

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Policy learning

Author  Peter Pastor

Video ID : 668

The video explains and demonstrates the basics of policy learning as based on two tasks, pool strokes and chopstick manipulation.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Dynamic surface grasping with directional adhesion

Author  Elliot W. Hawkes, David L. Christensen, Eric V. Eason, Matthew A. Estrada, Matthew Heverly, Evan Hilgemann, Hao Jiang, Morgan T. Pope, Aaron Parness, Mark R. Cutkosky

Video ID : 413

This video shows applications for perching UAVs and grasping space junk.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Catching objects in flight

Author  Seungsu Kim, Ashwini Shukla, Aude Billard

Video ID : 653

We target the difficult problem of catching in-flight objects with uneven shapes. This requires the solution of three complex problems: predicting accurately the trajectory of fast-moving objects, predicting the feasible catching configuration, and planning the arm motion, all within milliseconds. We follow a programming-by-demonstration approach in order to learn models of the object and the arm dynamics from throwing examples. We propose a new methodology for finding a feasible catching configuration in a probabilistic manner. We leverage the strength of dynamical systems for encoding motion from several demonstrations. This enables fast and online adaptation of the arm motion in the presence of sensor uncertainty. We validate the approach in simulation with the iCub humanoid robot and in real-world experiment with the KUKA LWR 4+ (7-DOF arm robot) for catching a hammer, a tennis racket, an empty bottle, a partially filled bottle and a cardboard box.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Influence of response time

Author  Takayuki Kanda

Video ID : 806

This video illustrates the importance of response time in interactions with a social robot. In the first part of the study, it was revealed that it is hard to wait for more than two seconds. In the second part of the study, a technique to use a "conversational filler" is developed, which moderates the frustrations of waiting too long.