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Chapter 20 — Snake-Like and Continuum Robots

Ian D. Walker, Howie Choset and Gregory S. Chirikjian

This chapter provides an overview of the state of the art of snake-like (backbones comprised of many small links) and continuum (continuous backbone) robots. The history of each of these classes of robot is reviewed, focusing on key hardware developments. A review of the existing theory and algorithms for kinematics for both types of robot is presented, followed by a summary ofmodeling of locomotion for snake-like and continuum mechanisms.

Field experiments with the OctArm continuum manipulator

Author  Ian Walker

Video ID : 157

Video overview of the OctArm continuum manipulator's applications and features.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

VelociRoACH

Author  Duncan W. Haldane, Kevin C. Peterson, Fernando L. Garcia Bermudez, Ronald S. Fearing

Video ID : 408

UC Berkeley's miniature robot VelociRoACH. It is the latest version of the RoACH series which can run at extremely higher speeds relative to previous versions.

Chapter 62 — Intelligent Vehicles

Alberto Broggi, Alex Zelinsky, Ümit Özgüner and Christian Laugier

This chapter describes the emerging robotics application field of intelligent vehicles – motor vehicles that have autonomous functions and capabilities. The chapter is organized as follows. Section 62.1 provides a motivation for why the development of intelligent vehicles is important, a brief history of the field, and the potential benefits of the technology. Section 62.2 describes the technologies that enable intelligent vehicles to sense vehicle, environment, and driver state, work with digital maps and satellite navigation, and communicate with intelligent transportation infrastructure. Section 62.3 describes the challenges and solutions associated with road scene understanding – a key capability for all intelligent vehicles. Section 62.4 describes advanced driver assistance systems, which use the robotics and sensing technologies described earlier to create new safety and convenience systems for motor vehicles, such as collision avoidance, lane keeping, and parking assistance. Section 62.5 describes driver monitoring technologies that are being developed to mitigate driver fatigue, inattention, and impairment. Section 62.6 describes fully autonomous intelligent vehicles systems that have been developed and deployed. The chapter is concluded in Sect. 62.7 with a discussion of future prospects, while Sect. 62.8 provides references to further reading and additional resources.

Collision avoidance at blind intersections using V2V and intention / expectation approach (Inria & Renault)

Author  Christian Laugier, Stephanie Lefevre

Video ID : 822

This video shows how collisions can be avoided at a blind intersection, by using vehicle-to-vehicle communications and by comparing the inferred intentions of drivers and their expected behaviors. More details can be found in [62.26].

Chapter 9 — Force Control

Luigi Villani and Joris De Schutter

A fundamental requirement for the success of a manipulation task is the capability to handle the physical contact between a robot and the environment. Pure motion control turns out to be inadequate because the unavoidable modeling errors and uncertainties may cause a rise of the contact force, ultimately leading to an unstable behavior during the interaction, especially in the presence of rigid environments. Force feedback and force control becomes mandatory to achieve a robust and versatile behavior of a robotic system in poorly structured environments as well as safe and dependable operation in the presence of humans. This chapter starts from the analysis of indirect force control strategies, conceived to keep the contact forces limited by ensuring a suitable compliant behavior to the end effector, without requiring an accurate model of the environment. Then the problem of interaction tasks modeling is analyzed, considering both the case of a rigid environment and the case of a compliant environment. For the specification of an interaction task, natural constraints set by the task geometry and artificial constraints set by the control strategy are established, with respect to suitable task frames. This formulation is the essential premise to the synthesis of hybrid force/motion control schemes.

Robotic assembly of emergency-stop buttons

Author  Andreas Stolt, Magnus Linderoth, Anders Robertsson, Rolf Johansson

Video ID : 692

Industrial robots are usually position controlled, which requires high accuracy of the robot and the workcell. Some tasks, such as assembly, are difficult to achieve by using using only position sensing. This work presents a framework for robotic assembly, where a standard position-based robot program is integrated with an external controller performing with force-controlled skills. The framework is used to assemble emergency-stop buttons which had been tailored to be assembled by humans. This work was published in A. Stolt, M. Linderoth, A. Robertsson, R. Johansson: Force controlled assembly of emergency stop button, Proc. Int. Conf. Robot. Autom. (ICRA), Shanghai (2011), pp. 3751–3756

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Torque-control strategies for snake robots

Author  David Rollinson, Kalyan Vasudev Alwala, Nico Zevallos, Howie Choset

Video ID : 392

This video provides an overview of some initial torque-based motions for the series elastic snake robot (SEA Snake). Because the SEA Snake has the unique ability to accurately sense and control the torque of each of its joints, it can execute life-like compliant and adaptive motions, without a complex controller or tactile sensing.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping

Author  Udo Frese

Video ID : 441

This video provides an illustration of graph-based SLAM, described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016). Reference: U. Frese: Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping, Auton. Robot. 21(2), 103–122 (2006).

Chapter 24 — Wheeled Robots

Woojin Chung and Karl Iagnemma

The purpose of this chapter is to introduce, analyze, and compare various wheeled mobile robots (WMRs) and to present several realizations and commonly encountered designs. The mobility of WMR is discussed on the basis of the kinematic constraints resulting from the pure rolling conditions at the contact points between the wheels and the ground. Practical robot structures are classified according to the number of wheels, and features are introduced focusing on commonly adopted designs. Omnimobile robot and articulated robots realizations are described. Wheel–terrain interaction models are presented in order to compute forces at the contact interface. Four possible wheel-terrain interaction cases are shown on the basis of relative stiffness of the wheel and terrain. A suspension system is required to move on uneven surfaces. Structures, dynamics, and important features of commonly used suspensions are explained.

Articulated robot - A robot pushing 3 passive trailers

Author  Woojin Chung

Video ID : 326

An omnidirectional robot pushes three passive trailers along a straight reference trajectory. There are no actuators in the modular passive trailers, and the trailers are connected through free joints. The backward-motion controller of the robot perceives the pose of the last trailer and the joint angles between trailers. Thus, one active robot can control an arbitrary number of trailers.

Chapter 18 — Parallel Mechanisms

Jean-Pierre Merlet, Clément Gosselin and Tian Huang

This chapter presents an introduction to the kinematics and dynamics of parallel mechanisms, also referred to as parallel robots. As opposed to classical serial manipulators, the kinematic architecture of parallel robots includes closed-loop kinematic chains. As a consequence, their analysis differs considerably from that of their serial counterparts. This chapter aims at presenting the fundamental formulations and techniques used in their analysis.

Par2 robot

Author  Sébastien Krut

Video ID : 51

This video demonstrates the Par2 robot, a high-speed planar parallel robot.

Chapter 14 — AI Reasoning Methods for Robotics

Michael Beetz, Raja Chatila, Joachim Hertzberg and Federico Pecora

Artificial intelligence (AI) reasoning technology involving, e.g., inference, planning, and learning, has a track record with a healthy number of successful applications. So can it be used as a toolbox of methods for autonomous mobile robots? Not necessarily, as reasoning on a mobile robot about its dynamic, partially known environment may differ substantially from that in knowledge-based pure software systems, where most of the named successes have been registered. Moreover, recent knowledge about the robot’s environment cannot be given a priori, but needs to be updated from sensor data, involving challenging problems of symbol grounding and knowledge base change. This chapter sketches the main roboticsrelevant topics of symbol-based AI reasoning. Basic methods of knowledge representation and inference are described in general, covering both logicand probability-based approaches. The chapter first gives a motivation by example, to what extent symbolic reasoning has the potential of helping robots perform in the first place. Then (Sect. 14.2), we sketch the landscape of representation languages available for the endeavor. After that (Sect. 14.3), we present approaches and results for several types of practical, robotics-related reasoning tasks, with an emphasis on temporal and spatial reasoning. Plan-based robot control is described in some more detail in Sect. 14.4. Section 14.5 concludes.

SHAKEY: Experimentation in robot learning and planning (1969)

Author  Peter Hart, Nils Nilsson

Video ID : 704

SRI's robot Shakey (built 1966-1972) was the first mobile robot that could reason about its surroundings. This 1969 movie provides a good look at how Shakey worked.

Chapter 62 — Intelligent Vehicles

Alberto Broggi, Alex Zelinsky, Ümit Özgüner and Christian Laugier

This chapter describes the emerging robotics application field of intelligent vehicles – motor vehicles that have autonomous functions and capabilities. The chapter is organized as follows. Section 62.1 provides a motivation for why the development of intelligent vehicles is important, a brief history of the field, and the potential benefits of the technology. Section 62.2 describes the technologies that enable intelligent vehicles to sense vehicle, environment, and driver state, work with digital maps and satellite navigation, and communicate with intelligent transportation infrastructure. Section 62.3 describes the challenges and solutions associated with road scene understanding – a key capability for all intelligent vehicles. Section 62.4 describes advanced driver assistance systems, which use the robotics and sensing technologies described earlier to create new safety and convenience systems for motor vehicles, such as collision avoidance, lane keeping, and parking assistance. Section 62.5 describes driver monitoring technologies that are being developed to mitigate driver fatigue, inattention, and impairment. Section 62.6 describes fully autonomous intelligent vehicles systems that have been developed and deployed. The chapter is concluded in Sect. 62.7 with a discussion of future prospects, while Sect. 62.8 provides references to further reading and additional resources.

Motion prediction using the Bayesian-occupancy-filter approach (Inria)

Author  Christian Laugier, E-Motion Team

Video ID : 420

This video illustrates the prediction capabilities of the Bayesian-occupancy-filter approach which is able to maintain an updated record and estimate of the relatives positions and velocities of an autonomous vehicle and of a detected-and-tracked moving obstacle (e.g., a pedestrian in the video). The approach still works despite temporary obstructions. The method has been patented in, and commercialized since, 2005. More details in [62.60].