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Chapter 6 — Model Identification

John Hollerbach, Wisama Khalil and Maxime Gautier

This chapter discusses how to determine the kinematic parameters and the inertial parameters of robot manipulators. Both instances of model identification are cast into a common framework of least-squares parameter estimation, and are shown to have common numerical issues relating to the identifiability of parameters, adequacy of the measurement sets, and numerical robustness. These discussions are generic to any parameter estimation problem, and can be applied in other contexts.

For kinematic calibration, the main aim is to identify the geometric Denavit–Hartenberg (DH) parameters, although joint-based parameters relating to the sensing and transmission elements can also be identified. Endpoint sensing or endpoint constraints can provide equivalent calibration equations. By casting all calibration methods as closed-loop calibration, the calibration index categorizes methods in terms of how many equations per pose are generated.

Inertial parameters may be estimated through the execution of a trajectory while sensing one or more components of force/torque at a joint. Load estimation of a handheld object is simplest because of full mobility and full wrist force-torque sensing. For link inertial parameter estimation, restricted mobility of links nearer the base as well as sensing only the joint torque means that not all inertial parameters can be identified. Those that can be identified are those that affect joint torque, although they may appear in complicated linear combinations.

Dynamic identification of Kuka KR270 : Trajectory without load

Author  Maxime Gautier

Video ID : 486

This video shows a trajectory without load used to identify the dynamic parameters of the links, load, joint drive gains and gravity compensator of a heavy industrial Kuka KR 270 manipulator. Details and results are given in the paper: A. Jubien, M. Gautier: Global identification of spring balancer, dynamic parameters and drive gains of heavy industrial robots, IEEE/RSJ Int. Conf. Intel. Robot. Syst. (IROS), Tokyo (2013) pp. 1355-1360

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Social learning applied to task execution

Author  Cynthia Breazeal

Video ID : 562

This is a video demonstration of the Leonardo robot integrating learning via tutelage, self motivated learning and preference learning to perform a tangram-like task. First the robot learns a policy for how to operate a remote-control box to reveal key shapes needed for the next task, integrating self-motivated exploration with tutelage. The human can shape what the robot learns through a variety of social means. Once Leo has learned a policy, the robot begins the tangram task, which is to make a sailboat figure out of the colored blocks on the virtual workspace. During this interaction, the person has a preference for which block colors to use (yellow and blue), which he conveys through nonverbal means. The robot learns this preference rule from observing these nonverbal cues. During the task, the robot needs blocks of a certain shape and color and which are not readily available on the workspace, but can be accessed by operating the remote-control box to reveal those shapes. Leo evokes those recently learned policies to access those shapes to achieve the goal of making the sailboat figure.

Chapter 4 — Mechanism and Actuation

Victor Scheinman, J. Michael McCarthy and Jae-Bok Song

This chapter focuses on the principles that guide the design and construction of robotic systems. The kinematics equations and Jacobian of the robot characterize its range of motion and mechanical advantage, and guide the selection of its size and joint arrangement. The tasks a robot is to perform and the associated precision of its movement determine detailed features such as mechanical structure, transmission, and actuator selection. Here we discuss in detail both the mathematical tools and practical considerations that guide the design of mechanisms and actuation for a robot system.

The following sections (Sect. 4.1) discuss characteristics of the mechanisms and actuation that affect the performance of a robot. Sections 4.2–4.6 discuss the basic features of a robot manipulator and their relationship to the mathematical model that is used to characterize its performance. Sections 4.7 and 4.8 focus on the details of the structure and actuation of the robot and how they combine to yield various types of robots. The final Sect. 4.9 relates these design features to various performance metrics.

Harmonic drive

Author  Harmonic Drive AG

Video ID : 649

Fig. 4.28 The harmonic drive.

Chapter 28 — Force and Tactile Sensing

Mark R. Cutkosky and William Provancher

This chapter provides an overview of force and tactile sensing, with the primary emphasis placed on tactile sensing. We begin by presenting some basic considerations in choosing a tactile sensor and then review a wide variety of sensor types, including proximity, kinematic, force, dynamic, contact, skin deflection, thermal, and pressure sensors. We also review various transduction methods, appropriate for each general sensor type. We consider the information that these various types of sensors provide in terms of whether they are most useful for manipulation, surface exploration or being responsive to contacts from external agents.

Concerning the interpretation of tactile information, we describe the general problems and present two short illustrative examples. The first involves intrinsic tactile sensing, i. e., estimating contact locations and forces from force sensors. The second involves contact pressure sensing, i. e., estimating surface normal and shear stress distributions from an array of sensors in an elastic skin. We conclude with a brief discussion of the challenges that remain to be solved in packaging and manufacturing damage-tolerant tactile sensors.

Capacitive tactile sensing

Author  Mark Cutkosky

Video ID : 14

Video demonstrating the capacitive tactile sensing suite on the SRI-Meka-Stanford four-fingered hand built for the DARPA ARM-H Mobile Manipulation program.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

FlexIRob - Teaching null-space constraints in physical human-robot interaction

Author  AMARSi Consortium

Video ID : 818

The video presents an approach utilizing the physical interaction capabilities of compliant robots with data-driven and model-free learning in a coherent system in order to make fast reconfiguration of redundant robots feasible. Users with no particular robotics knowledge can perform this task in physical interaction with the compliant robot, for example, to reconfigure a work cell due to changes in the environment. For fast and efficient learning of the respective null-space constraints, a reservoir neural network is employed. It is embedded in the motion controller of the system, hence allowing for execution of arbitrary motions in task space. We describe the training, exploration, and the control architecture of the systems and present an evaluation of the KUKA Light-Weight Robot (LWR). The results show that the learned model solves the redundancy resolution problem under the given constraints with sufficient accuracy and generalizes to generate valid joint-space trajectories even in untrained areas of the workspace.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

STriDER: Self-excited tripedal dynamic experimental robot

Author  Dennis Hong

Video ID : 534

Tripod walking robot developed by Dr. Heaston, Prof. Hong, Dr. Morazzani, Dr. Ren, and Dr. Goldman at the Robotics and Mechanisms Laboratory of Virginia Tech.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

A scene of deictic interaction

Author  Takayuki Kanda

Video ID : 807

This video illustrates the "deictic interaction" in which the robot and a user interact using pointing gestures and verbal-reference terms. The robot has a capability to understand the user's deictic interaction recognizing both the pointing gesture and the reference term. In addition, there is a 'facilitation' mechanism (e.g., the robot engages in real-time joint attention), which makes the interaction smooth and natural.

Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

Side-looking sonar system traveling down a hallway (camera view)

Author  Roman Kuc

Video ID : 314

A camera view from a mobile robot sonar traveling down a hallway past a cinder-block wall and then along the wall, passing a doorway and a window. When scanned with side-looking sonar, the door jamb and window jamb form retro-reflectors that produce echo waveforms that are distinguishable from the cinder block surface.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

A method for transporting a team of miniature robots

Author  Nikolaos Papanikolopoulos

Video ID : 205

A scout robot is a small robot with a limited battery supply that is used mainly for reconnaissance. This research uses a larger robot to transport the scouts to an area of interest. The scouts can then jump into and out of a platform on the larger robot, thus increasing the distance the scouts can search.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

Configuration space control of KUKA Lightweight Robot LWR with EXARM Exoskeleton

Author  Telerobotics Lab

Video ID : 817

This video shows some advanced inverse kinematics mapping that enables the control of a redundant manipulator (KUKA LWR) by means of Cartesian location and geometric correspondence to the human arm. Thereby the null-space of the robot manipulator can be exploited to enable very intuitive operations. Joint limits and singularities are avoided, as well, by optimized mounting of the robot and the hand.