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Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

Antwerp biomimetic sonar tracking of a single ball

Author  Herbert Peremans

Video ID : 316

The Antwerp biomimetic bat-head sonar system consists of a single emitter and two receivers. The receivers are constructed by inserting a small omnidirectional microphone in the ear canal of a plastic replica of the outer ear of the bat Phyllostomus discolor. Using the head-related transfer (HRTF) cues, the system is able to localize multiple reflectors in three dimensions based on a single emission. This movie demonstrates the tracking of a single ball target.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Social learning applied to task execution

Author  Cynthia Breazeal

Video ID : 562

This is a video demonstration of the Leonardo robot integrating learning via tutelage, self motivated learning and preference learning to perform a tangram-like task. First the robot learns a policy for how to operate a remote-control box to reveal key shapes needed for the next task, integrating self-motivated exploration with tutelage. The human can shape what the robot learns through a variety of social means. Once Leo has learned a policy, the robot begins the tangram task, which is to make a sailboat figure out of the colored blocks on the virtual workspace. During this interaction, the person has a preference for which block colors to use (yellow and blue), which he conveys through nonverbal means. The robot learns this preference rule from observing these nonverbal cues. During the task, the robot needs blocks of a certain shape and color and which are not readily available on the workspace, but can be accessed by operating the remote-control box to reveal those shapes. Leo evokes those recently learned policies to access those shapes to achieve the goal of making the sailboat figure.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Passivity of IPC strategy at 30-Hz sample rate

Author  Stefano Stramigioli

Video ID : 724

In this short video, the effectiveness of the passive sampling approach and IPC control are shown. A "PD" like control is implemented digitally in the classical way and also using IPC and passive sampling. At the used sampling frequency of 30 Hz, it is shown that instability occurs for the standard implementation, but is completely absent in the proposed way.

Chapter 75 — Biologically Inspired Robotics

Fumiya Iida and Auke Jan Ijspeert

Throughout the history of robotics research, nature has been providing numerous ideas and inspirations to robotics engineers. Small insect-like robots, for example, usually make use of reflexive behaviors to avoid obstacles during locomotion, whereas large bipedal robots are designed to control complex human-like leg for climbing up and down stairs. While providing an overview of bio-inspired robotics, this chapter particularly focus on research which aims to employ robotics systems and technologies for our deeper understanding of biological systems. Unlike most of the other robotics research where researchers attempt to develop robotic applications, these types of bio-inspired robots are generally developed to test unsolved hypotheses in biological sciences. Through close collaborations between biologists and roboticists, bio-inspired robotics research contributes not only to elucidating challenging questions in nature but also to developing novel technologies for robotics applications. In this chapter, we first provide a brief historical background of this research area and then an overview of ongoing research methodologies. A few representative case studies will detail the successful instances in which robotics technologies help identifying biological hypotheses. And finally we discuss challenges and perspectives in the field.

Biologically inspired robotics (or bio-inspired robotics in short) is a very broad research area because almost all robotic systems are, in one way or the other, inspired from biological systems. Therefore, there is no clear distinction between bio-inspired robots and the others, and there is no commonly agreed definition [75.1]. For example, legged robots that walk, hop, and run are usually regarded as bio-inspired robots because many biological systems rely on legged locomotion for their survival. On the other hand, many robotics researchers implement biologicalmodels ofmotion control and navigation onto wheeled platforms, which could also be regarded as bio-inspired robots [75.2].

Salamandra Robotica II - Swimming-to-walking transition

Author  Fumiya Iida, Auke Ijspeert

Video ID : 113

This video presents the swimming-to-walking transition of a bioinspired salamander-like robot: Salamandra Robotica II. The modular configuration of this robot takes advantage of coordinated motions of motors based on the rhythmic patterns generated by CPGs. Because of the flexible coordination, the robot is able to exhibit locomotion both underwater and on the ground.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Handling of a single object by multiple mobile robots based on caster-like dynamics

Author  Yasuhisa Hirata et al.

Video ID : 368

When multiple robots manipulate an object, positional errors due to wheel slippage are the most common problems. To handle this uncertainty, each robot is controlled as if it has caster dynamics. The offset between the friction and wheel axis guide the planning of each robot. This algorithm is general enough to work with robots avoiding obstacles as the object is being manipulated. It can also be extended to 3-D space so that objects can be manipulated in the air by multiple robots.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Torque control for teaching peg-in-hole via physical human-robot interaction

Author  Alin-Albu Schäffer

Video ID : 627

Teaching by demonstration is a typical application for impedance controllers. A practical demonstration was given with the task of teaching for automatic insertion of a piston into a motor block. Teaching is realized by guiding the robot with the human hand. It was initially known that the axes of the holes in the motor block were vertically oriented. In the teaching phase, high stiffness components for the orientations were commanded (150 Nm/rad), while the translational stiffness was set to zero. This allowed only translational movements to be demonstrated by the human operator. In the second phase, the taught trajectory has been automatically reproduced by the robot. In this phase, high values were assigned for the translational stiffness (3000 N/m), while the stiffness for the rotations was low (60 Nm/rad). This enabled the robot to compensate for the remaining position errors. For two pistons, the total time for the assembly was 6 s. In this experiment, the assembly was executed automatically four-times faster than by the human operator holding the robot as an input device in the teaching phase (24 s), while the free-hand execution of the task by a human requires about 4 s.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Salamandra robotica II robot walking and swimming

Author  Alessandro Crespi, Konstantinos Karakasiliotis, Andre Guignard, Auke Jan Ijspeert

Video ID : 395

Salamandra robotica II walking and swimming outdoors and performing the transition from swimming to walking indoors. The transition between two different locomotions and the locomotions themselves is generated by central pattern generation (CPG) and simulation of a mesencephalic locomotor region (MLR). Video from the Ecole Polytechnique Federale de Lausanne Biorobotics Lab.

Chapter 6 — Model Identification

John Hollerbach, Wisama Khalil and Maxime Gautier

This chapter discusses how to determine the kinematic parameters and the inertial parameters of robot manipulators. Both instances of model identification are cast into a common framework of least-squares parameter estimation, and are shown to have common numerical issues relating to the identifiability of parameters, adequacy of the measurement sets, and numerical robustness. These discussions are generic to any parameter estimation problem, and can be applied in other contexts.

For kinematic calibration, the main aim is to identify the geometric Denavit–Hartenberg (DH) parameters, although joint-based parameters relating to the sensing and transmission elements can also be identified. Endpoint sensing or endpoint constraints can provide equivalent calibration equations. By casting all calibration methods as closed-loop calibration, the calibration index categorizes methods in terms of how many equations per pose are generated.

Inertial parameters may be estimated through the execution of a trajectory while sensing one or more components of force/torque at a joint. Load estimation of a handheld object is simplest because of full mobility and full wrist force-torque sensing. For link inertial parameter estimation, restricted mobility of links nearer the base as well as sensing only the joint torque means that not all inertial parameters can be identified. Those that can be identified are those that affect joint torque, although they may appear in complicated linear combinations.

Calibration and accuracy validation of a FANUC LR Mate 200iC industrial robot

Author  Ilian Bonev

Video ID : 430

This video shows excerpts from the process of calibrating a FANUC LR Mate 200iC industrial robot using two different methods. In the first method, the position of one of three points on the robot end-effector is measured using a FARO laser tracker in 50 specially selected robot configurations (not shown in the video). Then, the robot parameters are identified. Next, the position of one of the three points on the robot's end-effector is measured using the laser tracker in 10,000 completely arbitrary robot configurations. The mean positioning error after calibration was found to be 0.156 mm, the standard deviation (std) 0.067 mm, the mean+3*std 0.356 mm, and the maximum 0.490 mm. In the second method, the complete pose (position and orientation) of the robot end-effector is measured in about 60 robot configurations using an innovative method based on Renishaw's telescoping ballbar. Then, the robot parameters are identified. Next, the position of one of the three points on the robot's end-effector is measured using the laser tracker in 10,000 completely arbitrary robot configurations. The mean position error after calibration was found to be 0.479 mm, the standard deviation (std) 0.214 mm, and the maximum 1.039 mm. However, if we limit the zone for validations, the accuracy of the robot is much better. The second calibration method is less efficient but relies on a piece of equipment that costs only $12,000 (only one tenth the cost of a laser tracker).

Chapter 13 — Behavior-Based Systems

François Michaud and Monica Nicolescu

Nature is filled with examples of autonomous creatures capable of dealing with the diversity, unpredictability, and rapidly changing conditions of the real world. Such creatures must make decisions and take actions based on incomplete perception, time constraints, limited knowledge about the world, cognition, reasoning and physical capabilities, in uncontrolled conditions and with very limited cues about the intent of others. Consequently, one way of evaluating intelligence is based on the creature’s ability to make the most of what it has available to handle the complexities of the real world. The main objective of this chapter is to explain behavior-based systems and their use in autonomous control problems and applications. The chapter is organized as follows. Section 13.1 overviews robot control, introducing behavior-based systems in relation to other established approaches to robot control. Section 13.2 follows by outlining the basic principles of behavior-based systems that make them distinct from other types of robot control architectures. The concept of basis behaviors, the means of modularizing behavior-based systems, is presented in Sect. 13.3. Section 13.4 describes how behaviors are used as building blocks for creating representations for use by behavior-based systems, enabling the robot to reason about the world and about itself in that world. Section 13.5 presents several different classes of learning methods for behavior-based systems, validated on single-robot and multirobot systems. Section 13.6 provides an overview of various robotics problems and application domains that have successfully been addressed or are currently being studied with behavior-based control. Finally, Sect. 13.7 concludes the chapter.

SpartacUS

Author  François Michaud

Video ID : 417

AAAI 2005 Robot Challenge entry from the Université de Sherbrooke, named Spartacus, using MBA (motivated behavioral architecture) to enable a robot to participate at the conference as a regular attendee. Reference: F. Michaud, C. Côté, D. Létourneau, Y. Brosseau, J.-M. Valin, É. Beaudry, C. Raïevsky, A. Ponchon, P. Moisan, P. Lepage, Y. Morin, F. Gagnon, P. Giguère, M.-A. Roux, S. Caron, P. Frenette, F. Kabanza: Spartacus attending the 2005 AAAI Conference, Auton. Robot. 12(2), 211–222 (2007)

Chapter 18 — Parallel Mechanisms

Jean-Pierre Merlet, Clément Gosselin and Tian Huang

This chapter presents an introduction to the kinematics and dynamics of parallel mechanisms, also referred to as parallel robots. As opposed to classical serial manipulators, the kinematic architecture of parallel robots includes closed-loop kinematic chains. As a consequence, their analysis differs considerably from that of their serial counterparts. This chapter aims at presenting the fundamental formulations and techniques used in their analysis.

IPAnema

Author  Andreas Pott

Video ID : 50

This video demonstrates a fully constrained cable-driven parallel robot with eight cables. Reference: A. Pott, H. Mütherich, W. Kraus, V. Schmidt, P. Miermeister, A. Verl: IPAnema: A family of cable-driven parallel robots for industrial applications, Mech. Mach. Sci. 12, 119-134 (2013)