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Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Snake robot climbs a ree

Author  Cornell Wright, Austin Buchan, Ben Brown, Jason Geist, Michael Schwerin, David Rollinson, Matthew Tesch, Howie Choset

Video ID : 393

From the Biorobotics Lab at Carnegie Mellon University, a snake robot (Snakebot) demonstrates how it can climb a tree and look around. Please keep in mind that this robot climbed a specific tree with a specific trunk width to a height about 1 meter off the ground. The researchers working to design, build and program these robots still have much work to do to get these bots to climb taller trees of various sizes and to navigate over branches and wires.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Whole quadruped manipulation

Author  Toru Omata et al.

Video ID : 366

The video shows a quadruped robot that can use two of its legs for whole-body manipulation of objects. The robot can stand on the knee joints of its hind legs, grasp an object with the two front legs, and adjust its center of mass by rotating the hind knee joints to manipulate it. This enables the robot to place an object on its stomach/back and use the hind legs again for walking so that the object can be moved around in the environment.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

A cobot in automobile assembly

Author  Prasad Akella, Nidamaluri Nagesh, Witaya Wannasuphoprasit, J. Edward Colgate, Michael Peshkin

Video ID : 821

Collaborative robots - cobots - are a new class of robotic devices for direct physical interaction with a human operator in a shared workspace. Cobots implement software-defined "virtual surfaces" which can guide human and payload motion. A joint project of General Motors and Northwestern University has brought an alpha prototype cobot into an industrial environment. This cobot guides the removal of an automobile door from a newly painted body prior to assembly. Because of tight tolerances and curved parts, the task requires a specific escape trajectory to prevent collision of the door with the body. The cobot's virtual surfaces provide physical guidance during the critical "escape" phase, while sharing control with the human operator during other task phases. (Video Proceedings of the Int. Conf. on Robotics and Automation, 1999)

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

KUKA LBR iiwa - Kinematic Redundancy

Author  KUKA Roboter GmbH

Video ID : 813

The video shows the robot dexterity achieved by kinematic redundancy and illustrates the basic concept of self-motion (here called null-space motion).

Chapter 13 — Behavior-Based Systems

François Michaud and Monica Nicolescu

Nature is filled with examples of autonomous creatures capable of dealing with the diversity, unpredictability, and rapidly changing conditions of the real world. Such creatures must make decisions and take actions based on incomplete perception, time constraints, limited knowledge about the world, cognition, reasoning and physical capabilities, in uncontrolled conditions and with very limited cues about the intent of others. Consequently, one way of evaluating intelligence is based on the creature’s ability to make the most of what it has available to handle the complexities of the real world. The main objective of this chapter is to explain behavior-based systems and their use in autonomous control problems and applications. The chapter is organized as follows. Section 13.1 overviews robot control, introducing behavior-based systems in relation to other established approaches to robot control. Section 13.2 follows by outlining the basic principles of behavior-based systems that make them distinct from other types of robot control architectures. The concept of basis behaviors, the means of modularizing behavior-based systems, is presented in Sect. 13.3. Section 13.4 describes how behaviors are used as building blocks for creating representations for use by behavior-based systems, enabling the robot to reason about the world and about itself in that world. Section 13.5 presents several different classes of learning methods for behavior-based systems, validated on single-robot and multirobot systems. Section 13.6 provides an overview of various robotics problems and application domains that have successfully been addressed or are currently being studied with behavior-based control. Finally, Sect. 13.7 concludes the chapter.

Experience-based learning of high-level task representations: Reproduction (2)

Author  Monica Nicolescu

Video ID : 31

This is a video recorded in early 2000s, showing a Pioneer robot learning to visit a number of targets in a certain order - the robot execution stage. The robot training stage is also shown in a related video in this chapter. References: 1. M. Nicolescu, M.J. Mataric: Experience-based learning of task representations from human-robot interaction, Proc. IEEE Int. Symp. Comput. Intell. Robot. Autom. , Banff (2001), pp. 463-468; 2. M. Nicolescu, M.J. Mataric: Learning and interacting in human-robot domains, IEEE Trans. Syst. Man Cybernet. A31(5), 419-430 (2001)

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Swarm robotics at CU-Boulder

Author  Dustin Reishus, Nicholas Farrow

Video ID : 214

Researchers at the University of Colorado, Boulder, are developing a swarm of intelligent robots that can work together to perform tasks, such as containing an oil spill or building a space station.

Chapter 11 — Robots with Flexible Elements

Alessandro De Luca and Wayne J. Book

Design issues, dynamic modeling, trajectory planning, and feedback control problems are presented for robot manipulators having components with mechanical flexibility, either concentrated at the joints or distributed along the links. The chapter is divided accordingly into two main parts. Similarities or differences between the two types of flexibility are pointed out wherever appropriate.

For robots with flexible joints, the dynamic model is derived in detail by following a Lagrangian approach and possible simplified versions are discussed. The problem of computing the nominal torques that produce a desired robot motion is then solved. Regulation and trajectory tracking tasks are addressed by means of linear and nonlinear feedback control designs.

For robots with flexible links, relevant factors that lead to the consideration of distributed flexibility are analyzed. Dynamic models are presented, based on the treatment of flexibility through lumped elements, transfer matrices, or assumed modes. Several specific issues are then highlighted, including the selection of sensors, the model order used for control design, and the generation of effective commands that reduce or eliminate residual vibrations in rest-to-rest maneuvers. Feedback control alternatives are finally discussed.

In each of the two parts of this chapter, a section is devoted to the illustration of the original references and to further readings on the subject.

Inverse dynamics control for a flexible link

Author  Wayne Book

Video ID : 778

A single flexible link with rotation at its base is controlled by computing the stable inverse dynamics of the flexible system associated with the desired trajectory for the end-effector. This feedforward command is made more robust by the addition of a suitable PD feedback control at the joint. Because of the non-minimum phase nature of the tip output, the resulting input command is non-causal, starting ahead of the actual output trajectory (pre-shaping the link) and ending after (discharging the link). Comparison is made with a PD joint control using a step reference input and with a full state feedback (utilizing strain gauge signals and their rates) and a nominal trajectory command. The inverse dynamics control demonstrates superiority both in terms of overshoot and residual vibrations. References: 1. D.-S. Kwon: An Inverse Dynamic Tracking Control for a Bracing Flexible Manipulator, Dissertation, School of Mechanical Engineering, Georgia Institute of Technology, Atlanta, (1991); 2. D.-S. Kwon, W.J. Book: A time-domain inverse dynamic tracking control of a single-link flexible manipulator, ASME J. Dyn. Syst. Meas. Control 116, 193-200 (1994); doi: 10.1115/1.2899210

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Dynamic surface grasping with directional adhesion

Author  Elliot W. Hawkes, David L. Christensen, Eric V. Eason, Matthew A. Estrada, Matthew Heverly, Evan Hilgemann, Hao Jiang, Morgan T. Pope, Aaron Parness, Mark R. Cutkosky

Video ID : 413

This video shows applications for perching UAVs and grasping space junk.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

Visual servoing control of Baxter robot arms with obstacle avoidance using kinematic edundancy

Author  Chenguang Yang

Video ID : 819

Visual servoing control rby an obstacle avoidance strategy using kinematics redundancy has been developed and tested on a Baxter robot. A Point Grey Bumblebee2 stereo camera is used to obtain the 3-D point cloud of a target object. The object tracking task allocation between two arms has been developed by identifying workspaces of the dual arms and tracing the object location in a convex hull of the workspace. By employment of a simulated artificial robot as a parallel system as well as a task-switching weight factor, the robot is actually able to restore back to the natural pose smoothly in the absence of the obstacle. Two sets of experiments were carried out to demonstrate the effectiveness of the developed servoing control method.

Chapter 62 — Intelligent Vehicles

Alberto Broggi, Alex Zelinsky, Ümit Özgüner and Christian Laugier

This chapter describes the emerging robotics application field of intelligent vehicles – motor vehicles that have autonomous functions and capabilities. The chapter is organized as follows. Section 62.1 provides a motivation for why the development of intelligent vehicles is important, a brief history of the field, and the potential benefits of the technology. Section 62.2 describes the technologies that enable intelligent vehicles to sense vehicle, environment, and driver state, work with digital maps and satellite navigation, and communicate with intelligent transportation infrastructure. Section 62.3 describes the challenges and solutions associated with road scene understanding – a key capability for all intelligent vehicles. Section 62.4 describes advanced driver assistance systems, which use the robotics and sensing technologies described earlier to create new safety and convenience systems for motor vehicles, such as collision avoidance, lane keeping, and parking assistance. Section 62.5 describes driver monitoring technologies that are being developed to mitigate driver fatigue, inattention, and impairment. Section 62.6 describes fully autonomous intelligent vehicles systems that have been developed and deployed. The chapter is concluded in Sect. 62.7 with a discussion of future prospects, while Sect. 62.8 provides references to further reading and additional resources.

VIAC: The VisLab Intercontinental Autonomous Challenge

Author  Alberto Broggi

Video ID : 179

This is the official presentation of the VisLab Intercontinental Autonomous Challenge, the longest ever trip undertaken with driverless vehicles, from Italy to China. Four electric vehicles left Parma (Italy) on July 26, 2010, and arrived in Shanghai on Oct 28, 2010, after 3 months of driving and more than 15,000 km. Check www.viac.vislab.it for details.