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Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

Whole-body "pivoting" manipulation

Author  Eiichi Yoshida

Video ID : 595

The humanoid robot performs "pivoting" manipulation to carry a bulky object without lifting. A coarse path of the object towards its goal position is first planned to compute the trajectory of the hands which perform the manipulation. Then foot positions are determined along the object path, from which the COM trajectory is derived using the dynamic walking-pattern generator. Those tasks are provided to the inverse kinematics to generate the coordinated arm and leg motion for this complex manipulation. The second video shows the motion planning combining pivoting manipulation and free walking motion in a more complex environment.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Rolling Justin - a platform for mobile manipulation

Author  DLR

Video ID : 786

Rolling Justin is a four-wheeled, mobile manipulator, which is a research platform that enables implementation and demonstration of sophisticated control algorithms and dexterous manipulation.

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

DLR Hand Arm System throwing a ball and Justin catching it

Author  Alin Albu-Schäffer, Thomas Bahls, Berthold Bäuml, Maxime Chalon, Markus Grebenstein, Oliver Eiberger, Werner Friedl, Hannes Höppner, Dominic Lakatos, Nico Mansfeld, Florian Petit, Jens Reinecke, Roman Weitschat, Sebastian Wolf, Tilo Wüsthoff

Video ID : 547

The DLR Hand Arm System throws a ball and Justin catches it. There is no data connection between the two systems. Justin catches the ball by visual observation.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

ISAC: A demonstration

Author  Kazukiko Kawamura, Sugato Bagchi, Robert Todd Pack, Pabolo Martinez

Video ID : 614

At the Intelligent Robotics Laboratory of the Center for Intelligent Systems at Vanderbilt University, the authors developed a humanoid system called the Intelligent Soft-Arm Control. ISAC was originally developed for a robotic assistance system for the physically disabled.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Single- and dual-arm supervisory and shared control

Author  Paul S. Schenker, Antal K. Bejczy, Won S. Kim

Video ID : 299

This video shows single- and dual-arm supervisory and shared teleoperation control for the remote repair of solar panels attached to a space satellite.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

RoACH: a 2.4 gram, untethered, crawling hexapod robot

Author  Aaron M. Hoover, Erik Steltz, Ronald S. Fearing

Video ID : 286

The robotic autonomous crawling hexapod (RoACH) is made using lightweight composites with integrated flexural hinges. It is actuated by two shape-memory-alloy wires and controlled by a PIC microprocessor. It can communicate over IrDA and run untethered for more than nine minutes on a single charge.

Chapter 9 — Force Control

Luigi Villani and Joris De Schutter

A fundamental requirement for the success of a manipulation task is the capability to handle the physical contact between a robot and the environment. Pure motion control turns out to be inadequate because the unavoidable modeling errors and uncertainties may cause a rise of the contact force, ultimately leading to an unstable behavior during the interaction, especially in the presence of rigid environments. Force feedback and force control becomes mandatory to achieve a robust and versatile behavior of a robotic system in poorly structured environments as well as safe and dependable operation in the presence of humans. This chapter starts from the analysis of indirect force control strategies, conceived to keep the contact forces limited by ensuring a suitable compliant behavior to the end effector, without requiring an accurate model of the environment. Then the problem of interaction tasks modeling is analyzed, considering both the case of a rigid environment and the case of a compliant environment. For the specification of an interaction task, natural constraints set by the task geometry and artificial constraints set by the control strategy are established, with respect to suitable task frames. This formulation is the essential premise to the synthesis of hybrid force/motion control schemes.

COMRADE: Compliant motion research and development environment

Author  Joris De Schutter, Herman Bruyninckx, Hendrik Van Brussel et al.

Video ID : 691

The video collects works on force control developed in the 1970s-1980s and 1990s at the Department of Mechanical Engineering of the Katholieke Universiteit Leuven, Belgium. The tasks were programmed and simulated using the task-frame-based software package COMRADE (compliant motion research and development environment). The video was recorded in the mid-1990s. The main references for the video are: 1. H. Van Brussel, J. Simons: The adaptable compliance concept and its use for automatic assembly by active force feedback accommodations, Proc. 9th Int. Symposium Indust. Robot., Washington (1979), pp.167-181 2. J. Simons, H. Van Brussel, J. De Schutter, J. Verhaert: A self-learning automaton with variable resolution for high precision assembly by industrial robots, IEEE Trans. Autom. Control 27(5), 1109-1113 (1982) 3. J. De Schutter, H. Van Brussel: Compliant robot motion II. A control approach based on external control loops, Int. J. Robot. Res. 7(4), 18-33 (1988) 3.J. De Schutter, H. Van Brussel: Compliant robot motion I. A formalism for specifying compliant motion tasks, Int. J. Robot. Res. 7(4), 3-17 (1988) 4. W. Witvrouw, P. Van de Poel, H. Bruyninckx, J. De Schutter: ROSI: A task specification and simulation tool for force-sensor-based robot control, Proc. 24th Int. Symp. Indust. Robot., Tokyo (1993), pp. 385-392 5. W. Witvrouw, P. Van de Poel, J. De Schutter: COMRADE: Compliant motion research and development environment, Proc. 3rd IFAC/IFIP Workshop on Algorithms and Architecture for Real-Time Control. Ostend (1995), pp. 81-87 6. H. Bruyninckx, S. Dutre, J. De Schutter: Peg-on-hole, a model-based solution to peg and hole alignment, Proc. IEEE Int. Conf. Robot. Autom. (ICRA), Nagoya (1995), pp. 1919-1924 7. M. Nuttin, H. Van Brussel: Learning the peg-into-hole assembly operation with a connectionist reinforcement technique, Comput. Ind. 33(1), 101-109 (1997)

Chapter 49 — Modeling and Control of Wheeled Mobile Robots

Claude Samson, Pascal Morin and Roland Lenain

This chaptermay be seen as a follow up to Chap. 24, devoted to the classification and modeling of basic wheeled mobile robot (WMR) structures, and a natural complement to Chap. 47, which surveys motion planning methods for WMRs. A typical output of these methods is a feasible (or admissible) reference state trajectory for a given mobile robot, and a question which then arises is how to make the physical mobile robot track this reference trajectory via the control of the actuators with which the vehicle is equipped. The object of the present chapter is to bring elements of the answer to this question based on simple and effective control strategies.

The chapter is organized as follows. Section 49.2 is devoted to the choice of controlmodels and the determination of modeling equations associated with the path-following control problem. In Sect. 49.3, the path following and trajectory stabilization problems are addressed in the simplest case when no requirement is made on the robot orientation (i. e., position control). In Sect. 49.4 the same problems are revisited for the control of both position and orientation. The previously mentionned sections consider an ideal robot satisfying the rolling-without-sliding assumption. In Sect. 49.5, we relax this assumption in order to take into account nonideal wheel-ground contact. This is especially important for field-robotics applications and the proposed results are validated through full scale experiments on natural terrain. Finally, a few complementary issues on the feedback control of mobile robots are briefly discussed in the concluding Sect. 49.6, with a list of commented references for further reading on WMRs motion control.

Tracking of an admissible trajectory with a car-like vehicle

Author  Pascal Morin, Claude Samson

Video ID : 181

This is an animation showing the tracking of an admissible reference trajectory (red vehicle) with a car-like vehicle (green vehicle). The robot is able to ensure asymptotic convergence of the tracking error to zero, based on the feedback controller presented in Chap. 49.4, Springer Handbook of Robotics, 2nd edn (2016).

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Flexible robot gripper for KUKA Light Weight Robot (LWR): Collaboration between human and robot

Author  Robotiq

Video ID : 632

Flexible robot gripper on KUKA Light Weight Robot engaged in a proximal human-robot collaboration. The human-safe robot combined with a agile robot gripper demonstrates collaborative part feeding and part holding in assembly tasks.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Snake robot climbs a ree

Author  Cornell Wright, Austin Buchan, Ben Brown, Jason Geist, Michael Schwerin, David Rollinson, Matthew Tesch, Howie Choset

Video ID : 393

From the Biorobotics Lab at Carnegie Mellon University, a snake robot (Snakebot) demonstrates how it can climb a tree and look around. Please keep in mind that this robot climbed a specific tree with a specific trunk width to a height about 1 meter off the ground. The researchers working to design, build and program these robots still have much work to do to get these bots to climb taller trees of various sizes and to navigate over branches and wires.