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Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

A learning companion robot to foster pre-K vocabulary learning

Author  Cynthia Breazeal

Video ID : 564

This video summarizes a study where a learning-companion robot engages children in a storytelling game over repeated encounters over two months. The learning objective is for pre-K children to learn targeted vocabulary words which the robot introduces in its stories. In each session, the robot first tells a story and then invites the child to tell a story. A storyscape app on a tablet computer facilitates the narration of the story. While the child tells his or her story, the robot behaves as an engaged listener. Two conditions were investigated where the robot either matched the complexity of its stories to the child's language level, or does not. Results show that children successfully learn target vocabulary with the robot in general, and more words are learned when the complexity of the robot's stories matches the language ability of the child.

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

Elementary robotics challenge: Soldier Creek Elementary

Author  Sherry Admire

Video ID : 240

This video shows some of the runs by the Soldier Creek Elementary School participating in a Norman Oklahoma Challenge event of the Junior Botball Challenge (http://www.juniorbotballchallenge.org) in March 2014. These elementary-school students wrote their own C code to guide their robots around the can obstacle and to maneuver their robot to push a large number of cans into the starting box.

Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Evolved GasNet visualisation

Author  Phil Husbands

Video ID : 375

The video shows a successfully evolved GasNet controlling a simulated robot engaged in a visual-discrimination task under noisy lighting. The GasNet architecture and all node properties are evolved along with the visual sampling morphology (parts of the visual field used as inputs to the GasNet). A minimal simulation is used which allows transfer to the real robot (see Sussex gantry Video 371). A highly minimal controller and visual morphology have evolved. The system is highly robust, coping with very noisy conditions. As can be seen, the GasNet employs multiple oscillator subcircuits - partly to filter out noise. Work by Tom Smith and Phil Husbands.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Robust and fast manipulation of objects with multi-fingered hands

Author  Thomas Schlegl et al.

Video ID : 364

The video shows an example of fast manipulation of inserting a bulb into a socket. The bulb is grasped by a TIT-hand and screwed until contact between the bulb and the socket is established.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Atlas walking and manipulation

Author  DRC Team MIT

Video ID : 662

Autonomy demonstration with the MIT Atlas robot which is composed of the execution of a sequence of autonomous sub-tasks. Walking and manipulation plans are computed online with object fitting input from the perception system.

Chapter 62 — Intelligent Vehicles

Alberto Broggi, Alex Zelinsky, Ümit Özgüner and Christian Laugier

This chapter describes the emerging robotics application field of intelligent vehicles – motor vehicles that have autonomous functions and capabilities. The chapter is organized as follows. Section 62.1 provides a motivation for why the development of intelligent vehicles is important, a brief history of the field, and the potential benefits of the technology. Section 62.2 describes the technologies that enable intelligent vehicles to sense vehicle, environment, and driver state, work with digital maps and satellite navigation, and communicate with intelligent transportation infrastructure. Section 62.3 describes the challenges and solutions associated with road scene understanding – a key capability for all intelligent vehicles. Section 62.4 describes advanced driver assistance systems, which use the robotics and sensing technologies described earlier to create new safety and convenience systems for motor vehicles, such as collision avoidance, lane keeping, and parking assistance. Section 62.5 describes driver monitoring technologies that are being developed to mitigate driver fatigue, inattention, and impairment. Section 62.6 describes fully autonomous intelligent vehicles systems that have been developed and deployed. The chapter is concluded in Sect. 62.7 with a discussion of future prospects, while Sect. 62.8 provides references to further reading and additional resources.

Driver fatigue and inattention

Author  Alberto Broggi, Alexander Zelinsky, Ümit Ozgüner, Christian Laugier

Video ID : 840

This video demonstrates real-time driver inattention and distraction, including that caused fatigue. The system uses a monocular vision system and infrared pods to achieve robust operation in all lighting conditions.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Roller-Walker: Leg-wheel hybrid vehicle

Author  Gen Endo

Video ID : 535

A leg-wheel hybrid vehicle developed by Dr. Endo.

Chapter 39 — Cooperative Manipulation

Fabrizio Caccavale and Masaru Uchiyama

This chapter is devoted to cooperative manipulation of a common object by means of two or more robotic arms. The chapter opens with a historical overview of the research on cooperativemanipulation, ranging from early 1970s to very recent years. Kinematics and dynamics of robotic arms cooperatively manipulating a tightly grasped rigid object are presented in depth. As for the kinematics and statics, the chosen approach is based on the socalled symmetric formulation; fundamentals of dynamics and reduced-order models for closed kinematic chains are discussed as well. A few special topics, such as the definition of geometrically meaningful cooperative task space variables, the problem of load distribution, and the definition of manipulability ellipsoids, are included to give the reader a complete picture ofmodeling and evaluation methodologies for cooperative manipulators. Then, the chapter presents the main strategies for controlling both the motion of the cooperative system and the interaction forces between the manipulators and the grasped object; in detail, fundamentals of hybrid force/position control, proportional–derivative (PD)-type force/position control schemes, feedback linearization techniques, and impedance control approaches are given. In the last section further reading on advanced topics related to control of cooperative robots is suggested; in detail, advanced nonlinear control strategies are briefly discussed (i. e., intelligent control approaches, synchronization control, decentralized control); also, fundamental results on modeling and control of cooperative systems possessing some degree of flexibility are briefly outlined.

Cooperative capturing via flexible manipulators

Author  Masaru Uchiyama

Video ID : 68

This is a video showing cooperative capturing of a spinning object via flexible manipulators. Reference: T. Miyabe, M. Yamano, A. Konno, M. Uchiyama: An approach towards a robust object recovery with flexible manipulators, Proc. IEEE/RSJ Int. Conf. Intel. Robot. Syst. (2001) pp. 907-912.

Chapter 47 — Motion Planning and Obstacle Avoidance

Javier Minguez, Florant Lamiraux and Jean-Paul Laumond

This chapter describes motion planning and obstacle avoidance for mobile robots. We will see how the two areas do not share the same modeling background. From the very beginning of motion planning, research has been dominated by computer sciences. Researchers aim at devising well-grounded algorithms with well-understood completeness and exactness properties.

The challenge of this chapter is to present both nonholonomic motion planning (Sects. 47.1–47.6) and obstacle avoidance (Sects. 47.7–47.10) issues. Section 47.11 reviews recent successful approaches that tend to embrace the whole problemofmotion planning and motion control. These approaches benefit from both nonholonomic motion planning and obstacle avoidance methods.

Sena wheelchair: Autonomous navigation at University of Malaga (2007)

Author  Jose Luis Blanco

Video ID : 708

This experiment demonstrates how a reactive navigation method successfully enables our robotic wheelchair SENA to navigate reliably in the entrance of our building at the University of Malaga (Spain). The robot navigates autonomously amidst dozens of students while avoiding collisions. The method is based on a space transformation, which simplifies finding collision-free movements in real-time despite the arbitrarily complex shape of the robot and its kinematic restrictions.

Chapter 70 — Human-Robot Augmentation

Massimo Bergamasco and Hugh Herr

The development of robotic systems capable of sharing with humans the load of heavy tasks has been one of the primary objectives in robotics research. At present, in order to fulfil such an objective, a strong interest in the robotics community is collected by the so-called wearable robots, a class of robotics systems that are worn and directly controlled by the human operator. Wearable robots, together with powered orthoses that exploit robotic components and control strategies, can represent an immediate resource also for allowing humans to restore manipulation and/or walking functionalities.

The present chapter deals with wearable robotics systems capable of providing different levels of functional and/or operational augmentation to the human beings for specific functions or tasks. Prostheses, powered orthoses, and exoskeletons are described for upper limb, lower limb, and whole body structures. State-of-theart devices together with their functionalities and main components are presented for each class of wearable system. Critical design issues and open research aspects are reported.

Hand exoskeletons

Author  Massimo Bergamasco

Video ID : 150

The video shows the hand exoskeletons, highlighting the mechanism adopted for implementing the finger kinematic and the specifically-designed force sensors integrated into the mechanical structure.