View Chapter

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Jumping-and-landing robot MOWGLI

Author  Ryuma Niiyama, Akihiko Nagakubo, Yasuo Kuniyoshi

Video ID : 285

In this research, we developed a bipedal robot with an artificial musculoskeletal system. Here, we present an approach to realize motor control of jumping and landing that exploits the synergy between control and mechanical structure. Our experimental system is a bipedal robot called MOWGLI. This video shows a jumping-onto-a-chair experiment to a height of 0.4 m. MOWGLI can reach heights of more than 50 % of its body height and can land softly. As a multiple-DOF legged robot, this performance is extremely high. Our results show a proximo-distal sequence of joint extensions during jumping despite simultaneous motor activity. In addition to the experiments with the real robot, the simulation results demonstrate the contribution of the artificial musculoskeletal system as a physical feedback loop in explosive movements.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Multi-modal, multi-user telepresence and teleaction system

Author  M. Buss, A. Peer, T. Schauss, N. Stefanov, U. Unterhinninghofen, S. Behrendt, G. Farber, J. Leupold, K. Diepold, F. Keyrouz, M. Sarkis, P. Hinterseer, E. Steinbach, B. Farber, H. Pongrac

Video ID : 321

This video shows a multimodal, multiuser telepresence system, consisting of two teleoperated mobile manipulators, each connected to a stationary or a mobile, multimodal, human telerobotic interface. The multimodal-user feedback consists of 3-D vision, 3-D acoustic, and haptic feedback. A cooperative pipe-repair task was performed by the two teleoperated mobile manipulators. Presented at ICRA 2008.

Chapter 18 — Parallel Mechanisms

Jean-Pierre Merlet, Clément Gosselin and Tian Huang

This chapter presents an introduction to the kinematics and dynamics of parallel mechanisms, also referred to as parallel robots. As opposed to classical serial manipulators, the kinematic architecture of parallel robots includes closed-loop kinematic chains. As a consequence, their analysis differs considerably from that of their serial counterparts. This chapter aims at presenting the fundamental formulations and techniques used in their analysis.

Quadrupteron robot

Author  Clément Gosselin

Video ID : 52

This video demonstrates a 4-DOF partially decoupled scara-type parallel robot (Quadrupteron). References: 1. P.L. Richard, C. Gosselin, X. Kong: Kinematic analysis and prototyping of a partially decoupled 4-DOF 3T1R parallel manipulator, ASME J. Mech. Des. 129(6), 611-616 (2007); 2. X. Kong, C. Gosselin: Forward displacement analysis of a quadratic 4-DOF 3T1R parallel manipulator: The Quadrupteron, Meccanica 46(1), 147-154 (2011); 3. C. Gosselin: Compact dynamic models for the tripteron and quadrupteron parallel manipulators, J. Syst. Control Eng. 223(I1), 1-11 (2009)

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Safe physical human-robot collaboration

Author  Fabrizio Flacco, Alessandro De Luca

Video ID : 609

The video summarizes the state of the on-going research activities on physical human-robot collaboration (pHRC) at the DIAG Robotics Lab, Sapienza University of Rome, as of March 2013, and performed within the European Research Project FP7 287511 SAPHARI (http://www.saphari.eu) Reference: F. Flacco, A. De Luca: Safe physical human-robot collaboration, IEEE/RSJ Int. Conf. Intel. Robot. Syst. (IROS), Tokyo (2013)

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

MIT Manus robotic therapy robot and other robots from the MIT group

Author  Hermano Krebs

Video ID : 496

MIT Manus is one of the first and most-widely-tested, rehabilitation-therapy robots, and is now a commercial product sold by Interactive Motion Technologies. It is a two-joint robot arm that assists and measures planar reaching movements.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

An assistive, decision-and-control architecture for force-sensitive, hand–arm systems driven by human–machine interfaces (MM4)

Author  Jörn Vogel, Sami Haddadin, John D. Simeral, Daniel Bacher , Beata Jarosiewicz, Leigh R. Hochberg, John P. Donoghue, Patrick van der Smagt

Video ID : 622

The video shows a 2-D drinking demonstration using the Braingate2 neural interface. The robot is controlled through a multipriority Cartesian impedance controller and its behavior is extended with collision detection and reflex reaction. Furthermore, virtual workspaces are added to ensure safety. On top of this, a decision-and-control architecture which uses sensory information available from the robotic system to evaluate the current state of task execution, is employed. During the task, the full functionality of skills currently available in a skill library of the robotic systems is used.

Chapter 35 — Multisensor Data Fusion

Hugh Durrant-Whyte and Thomas C. Henderson

Multisensor data fusion is the process of combining observations from a number of different sensors to provide a robust and complete description of an environment or process of interest. Data fusion finds wide application in many areas of robotics such as object recognition, environment mapping, and localization.

This chapter has three parts: methods, architectures, and applications. Most current data fusion methods employ probabilistic descriptions of observations and processes and use Bayes’ rule to combine this information. This chapter surveys the main probabilistic modeling and fusion techniques including grid-based models, Kalman filtering, and sequential Monte Carlo techniques. This chapter also briefly reviews a number of nonprobabilistic data fusion methods. Data fusion systems are often complex combinations of sensor devices, processing, and fusion algorithms. This chapter provides an overview of key principles in data fusion architectures from both a hardware and algorithmic viewpoint. The applications of data fusion are pervasive in robotics and underly the core problem of sensing, estimation, and perception. We highlight two example applications that bring out these features. The first describes a navigation or self-tracking application for an autonomous vehicle. The second describes an application in mapping and environment modeling.

The essential algorithmic tools of data fusion are reasonably well established. However, the development and use of these tools in realistic robotics applications is still developing.

Application of visual odometry for sewer-inspection robots

Author  José Saenz, Christoph Walter, Erik Schulenburg, Norbert Elkmann, Heiko Althoff

Video ID : 638

Exploits a multisensor robot (multiple cameras and range finder) to inspect pipelines.

Chapter 37 — Contact Modeling and Manipulation

Imin Kao, Kevin M. Lynch and Joel W. Burdick

Robotic manipulators use contact forces to grasp and manipulate objects in their environments. Fixtures rely on contacts to immobilize workpieces. Mobile robots and humanoids use wheels or feet to generate the contact forces that allow them to locomote. Modeling of the contact interface, therefore, is fundamental to analysis, design, planning, and control of many robotic tasks.

This chapter presents an overview of the modeling of contact interfaces, with a particular focus on their use in manipulation tasks, including graspless or nonprehensile manipulation modes such as pushing. Analysis and design of grasps and fixtures also depends on contact modeling, and these are discussed in more detail in Chap. 38. Sections 37.2–37.5 focus on rigid-body models of contact. Section 37.2 describes the kinematic constraints caused by contact, and Sect. 37.3 describes the contact forces that may arise with Coulomb friction. Section 37.4 provides examples of analysis of multicontact manipulation tasks with rigid bodies and Coulomb friction. Section 37.5 extends the analysis to manipulation by pushing. Section 37.6 introduces modeling of contact interfaces, kinematic duality, and pressure distribution and soft contact interface. Section 37.7 describes the concept of the friction limit surface and illustrates it with an example demonstrating the construction of a limit surface for a soft contact. Finally, Sect. 37.8 discusses how these more accurate models can be used in fixture analysis and design.

Horizontal transport by 2-DOF vibration

Author  Kevin M. Lynch, Paul Umbanhowar

Video ID : 803

This video demonstrates the use of vertical and horizontal vibration of a supporting bar to cause the object on top to slide one way or the other. Upward acceleration of the bar increases the normal force, thereby increasing the tangential friction force during sliding. With periodic vibration, the object achieves a limit-cycle motion. By choosing the phasing of the vertical and horizontal vibration, the net motion during a limit cycle can be to the left or right. Video shown at 1/20 actual speed. This video is related to the example shown in Fig. 37.9 in Chap. 37.4.3 of the Springer Handbook of Robotics, 2nd ed (2016).

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Snake robot climbs a ree

Author  Cornell Wright, Austin Buchan, Ben Brown, Jason Geist, Michael Schwerin, David Rollinson, Matthew Tesch, Howie Choset

Video ID : 393

From the Biorobotics Lab at Carnegie Mellon University, a snake robot (Snakebot) demonstrates how it can climb a tree and look around. Please keep in mind that this robot climbed a specific tree with a specific trunk width to a height about 1 meter off the ground. The researchers working to design, build and program these robots still have much work to do to get these bots to climb taller trees of various sizes and to navigate over branches and wires.

Stanford Sprawl and iSprawl

Author  Sangbae Kim, Jonathan E. Clark, Mark R. Cutkosky

Video ID : 403

The "Sprawl" family of hand-sized hexapedal robots is composed of prototypes designed to test ideas about locomotion dynamics, leg design and leg arrangement and to identify areas that can be improved by shape deposition manufacturing.