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Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

VSA-Cube arm: Drawing on a wavy surface (high stiffness)

Author  Centro di Ricerca "E. Piaggio"

Video ID : 472

A 3-DOF arm, built with VSA-cube units, performing a circle on a wavy surface with preset uniformly high stiffness.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Safe physical human-robot collaboration

Author  Fabrizio Flacco, Alessandro De Luca

Video ID : 609

The video summarizes the state of the on-going research activities on physical human-robot collaboration (pHRC) at the DIAG Robotics Lab, Sapienza University of Rome, as of March 2013, and performed within the European Research Project FP7 287511 SAPHARI (http://www.saphari.eu) Reference: F. Flacco, A. De Luca: Safe physical human-robot collaboration, IEEE/RSJ Int. Conf. Intel. Robot. Syst. (IROS), Tokyo (2013)

Chapter 44 — Networked Robots

Dezhen Song, Ken Goldberg and Nak-Young Chong

As of 2013, almost all robots have access to computer networks that offer extensive computing, memory, and other resources that can dramatically improve performance. The underlying enabling framework is the focus of this chapter: networked robots. Networked robots trace their origin to telerobots or remotely controlled robots. Telerobots are widely used to explore undersea terrains and outer space, to defuse bombs and to clean up hazardous waste. Until 1994, telerobots were accessible only to trained and trusted experts through dedicated communication channels. This chapter will describe relevant network technology, the history of networked robots as it evolves from teleoperation to cloud robotics, properties of networked robots, how to build a networked robot, example systems. Later in the chapter, we focus on the recent progress on cloud robotics, and topics for future research.

Tele-actor

Author  Ken Goldberg, Dezhen Song

Video ID : 83

We describe a networked teleoperation system that enables groups of participants to collaboratively explore real-time remote environments. Participants collaborate using a spatial dynamic voting (SDV) interface which enables them to vote on a sequence of images via a network such as the internet. The SDV interface runs on each client computer and communicates with a central server which collects, displays, and analyzes time sequences of spatial votes. The results are conveyed to the “tele-actor,” a skilled human with cameras and microphones who navigates and performs actions in the remote environment.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

An example of a social robot in a museum

Author  Takayuki Kanda

Video ID : 808

This video shows a scene of interaction between a social robot in a science museum and museum visitors. The science museum would be one of the appropriate places for such a robot, because a novel robot would attract visitors' attention to the robot, which would also contribute to the purpose of the museum, i.e., to help visitors better understand science. Further, a social robot can redirect visitors' attention to museum exhibits by explaining museum exhibits.

Chapter 32 — 3-D Vision for Navigation and Grasping

Danica Kragic and Kostas Daniilidis

In this chapter, we describe algorithms for three-dimensional (3-D) vision that help robots accomplish navigation and grasping. To model cameras, we start with the basics of perspective projection and distortion due to lenses. This projection from a 3-D world to a two-dimensional (2-D) image can be inverted only by using information from the world or multiple 2-D views. If we know the 3-D model of an object or the location of 3-D landmarks, we can solve the pose estimation problem from one view. When two views are available, we can compute the 3-D motion and triangulate to reconstruct the world up to a scale factor. When multiple views are given either as sparse viewpoints or a continuous incoming video, then the robot path can be computer and point tracks can yield a sparse 3-D representation of the world. In order to grasp objects, we can estimate 3-D pose of the end effector or 3-D coordinates of the graspable points on the object.

DTAM: Dense tracking and mapping in real-time

Author  Richard A. Newcombe, Steven J. Lovegrove, Andrew J. Davison

Video ID : 124

This video demonstrates the system described in the paper, "DTAM: Dense Tracking and Mapping in Real-Time" by Richard Newcombe, Steven Lovegrove and Andrew Davison for ICCV 2011.

Chapter 70 — Human-Robot Augmentation

Massimo Bergamasco and Hugh Herr

The development of robotic systems capable of sharing with humans the load of heavy tasks has been one of the primary objectives in robotics research. At present, in order to fulfil such an objective, a strong interest in the robotics community is collected by the so-called wearable robots, a class of robotics systems that are worn and directly controlled by the human operator. Wearable robots, together with powered orthoses that exploit robotic components and control strategies, can represent an immediate resource also for allowing humans to restore manipulation and/or walking functionalities.

The present chapter deals with wearable robotics systems capable of providing different levels of functional and/or operational augmentation to the human beings for specific functions or tasks. Prostheses, powered orthoses, and exoskeletons are described for upper limb, lower limb, and whole body structures. State-of-theart devices together with their functionalities and main components are presented for each class of wearable system. Critical design issues and open research aspects are reported.

Hand exoskeletons

Author  Massimo Bergamasco

Video ID : 150

The video shows the hand exoskeletons, highlighting the mechanism adopted for implementing the finger kinematic and the specifically-designed force sensors integrated into the mechanical structure.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Social referencing behavior

Author  Cynthia Breazeal

Video ID : 556

This video is an example of how nonverbal and verbal communication, emotive behavior, and social learning integrate to support social referencing in human-robot interaction. The robot, Leonardo, learns the affective appraisal of two novel objects by reading the affective appraisal given by a person (via facial expression, tone of voice, and word choice). The robot uses joint attention mechanisms to understand the referent of the interaction, and learns to associate the affective appraisal with this novel object. The robot then uses its own emotive responses to engage with that object accordingly (e.g., approach and explore a positively appraised object, avoid a negatively appraised object).

Chapter 54 — Industrial Robotics

Martin Hägele, Klas Nilsson, J. Norberto Pires and Rainer Bischoff

Much of the technology that makes robots reliable, human friendly, and adaptable for numerous applications has emerged from manufacturers of industrial robots. With an estimated installation base in 2014 of about 1:5million units, some 171 000 new installations in that year and an annual turnover of the robotics industry estimated to be US$ 32 billion, industrial robots are by far the largest commercial application of robotics technology today.

The foundations for robot motion planning and control were initially developed with industrial applications in mind. These applications deserve special attention in order to understand the origin of robotics science and to appreciate the many unsolved problems that still prevent the wider use of robots in today’s agile manufacturing environments. In this chapter, we present a brief history and descriptions of typical industrial robotics applications and at the same time we address current critical state-of-the-art technological developments. We show how robots with differentmechanisms fit different applications and how applications are further enabled by latest technologies, often adopted from technological fields outside manufacturing automation.

We will first present a brief historical introduction to industrial robotics with a selection of contemporary application examples which at the same time refer to a critical key technology. Then, the basic principles that are used in industrial robotics and a review of programming methods will be presented. We will also introduce the topic of system integration particularly from a data integration point of view. The chapter will be closed with an outlook based on a presentation of some unsolved problems that currently inhibit wider use of industrial robots.

SMErobotics Demonstrator D4 welding robot assistant

Author  Martin Haegele, Thilo Zimmermann, Björn Kahl

Video ID : 383

SMErobotics: Europe's leading robot manufacturers and research institutes have teamed up with the European Robotics Initiative for Strengthening the Competitiveness of SMEs in Manufacturing - to make the vision of cognitive robotics a reality in a key segment of EU manufacturing. Funded by the European Union 7th Framework Programme under GA number 287787. Project runtime: 01.01.2012 - 30.06.2016 For a general introduction, please also watch the general SMErobotics project video (ID 260). About this video: Chapter 1: Introduction (0:00); Chapter 2: Job arrives (0:43); Chapter 3: Programming of weld seams (selection of seams) (01:08); Chapter 4: Scanning of seams (01:45); Chapter 5: Error recovery (02:13); Chapter 6: Welding I (02:33); Chapter 7: Welding II (02:57); Chapter 8: Seam inspection (03:32); Chapter 9: Statement (in German with English subtitles) (04:06); Chapter 10: Outro (04:32); Chapter 11: SMErobotics statement (04:55). For details, please visit: http://www.smerobotics.org/project/video-of-demonstrator-d4.html

Chapter 63 — Medical Robotics and Computer-Integrated Surgery

Russell H. Taylor, Arianna Menciassi, Gabor Fichtinger, Paolo Fiorini and Paolo Dario

The growth of medical robotics since the mid- 1980s has been striking. From a few initial efforts in stereotactic brain surgery, orthopaedics, endoscopic surgery, microsurgery, and other areas, the field has expanded to include commercially marketed, clinically deployed systems, and a robust and exponentially expanding research community. This chapter will discuss some major themes and illustrate them with examples from current and past research. Further reading providing a more comprehensive review of this rapidly expanding field is suggested in Sect. 63.4.

Medical robotsmay be classified in many ways: by manipulator design (e.g., kinematics, actuation); by level of autonomy (e.g., preprogrammed versus teleoperation versus constrained cooperative control), by targeted anatomy or technique (e.g., cardiac, intravascular, percutaneous, laparoscopic, microsurgical); or intended operating environment (e.g., in-scanner, conventional operating room). In this chapter, we have chosen to focus on the role of medical robots within the context of larger computer-integrated systems including presurgical planning, intraoperative execution, and postoperative assessment and follow-up.

First, we introduce basic concepts of computerintegrated surgery, discuss critical factors affecting the eventual deployment and acceptance of medical robots, and introduce the basic system paradigms of surgical computer-assisted planning, execution, monitoring, and assessment (surgical CAD/CAM) and surgical assistance. In subsequent sections, we provide an overview of the technology ofmedical robot systems and discuss examples of our basic system paradigms, with brief additional discussion topics of remote telesurgery and robotic surgical simulators. We conclude with some thoughts on future research directions and provide suggested further reading.

SPORT system by Titan Medical

Author  Titan Medical Inc.

Video ID : 826

Robot for single-port surgery produced by Titan Medical Inc.

Chapter 37 — Contact Modeling and Manipulation

Imin Kao, Kevin M. Lynch and Joel W. Burdick

Robotic manipulators use contact forces to grasp and manipulate objects in their environments. Fixtures rely on contacts to immobilize workpieces. Mobile robots and humanoids use wheels or feet to generate the contact forces that allow them to locomote. Modeling of the contact interface, therefore, is fundamental to analysis, design, planning, and control of many robotic tasks.

This chapter presents an overview of the modeling of contact interfaces, with a particular focus on their use in manipulation tasks, including graspless or nonprehensile manipulation modes such as pushing. Analysis and design of grasps and fixtures also depends on contact modeling, and these are discussed in more detail in Chap. 38. Sections 37.2–37.5 focus on rigid-body models of contact. Section 37.2 describes the kinematic constraints caused by contact, and Sect. 37.3 describes the contact forces that may arise with Coulomb friction. Section 37.4 provides examples of analysis of multicontact manipulation tasks with rigid bodies and Coulomb friction. Section 37.5 extends the analysis to manipulation by pushing. Section 37.6 introduces modeling of contact interfaces, kinematic duality, and pressure distribution and soft contact interface. Section 37.7 describes the concept of the friction limit surface and illustrates it with an example demonstrating the construction of a limit surface for a soft contact. Finally, Sect. 37.8 discusses how these more accurate models can be used in fixture analysis and design.

Programmable velocity vector fields by 6-DOF vibration

Author  Tom Vose, Matt Turpin, Philip Dames, Paul Umbanhowar, Kevin M. Lynch

Video ID : 804

This video generalizes the idea of transporting parts using horizontal and vertical vibration shown in the previous video and illustrated in Fig. 37.9 in Chap. 37.4.3 of the Springer Handbook of Robotics, 2nd ed (2016). In this video, a rigid supporting plate is vibrated with an arbitrary periodic 6-DOF motion profile. This periodic vibration enables control of the normal forces and horizontal plate velocities as a function of the position on the plate, effectively creating programmable velocity vector fields induced by friction. This video demonstrates five such velocity fields in sequence, each created by a different periodic vibration of the plate.