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Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Social learning applied to task execution

Author  Cynthia Breazeal

Video ID : 562

This is a video demonstration of the Leonardo robot integrating learning via tutelage, self motivated learning and preference learning to perform a tangram-like task. First the robot learns a policy for how to operate a remote-control box to reveal key shapes needed for the next task, integrating self-motivated exploration with tutelage. The human can shape what the robot learns through a variety of social means. Once Leo has learned a policy, the robot begins the tangram task, which is to make a sailboat figure out of the colored blocks on the virtual workspace. During this interaction, the person has a preference for which block colors to use (yellow and blue), which he conveys through nonverbal means. The robot learns this preference rule from observing these nonverbal cues. During the task, the robot needs blocks of a certain shape and color and which are not readily available on the workspace, but can be accessed by operating the remote-control box to reveal those shapes. Leo evokes those recently learned policies to access those shapes to achieve the goal of making the sailboat figure.

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

DLR Hand Arm System: Two-arm manipulation

Author  Alin Albu-Schäffer, Thomas Bahls, Maxime Chalon, Markus Grebenstein, Oliver Eiberger, Werner Friedl, Hannes Höppner, Dominic Lakatos, Daniel Leidner, Florian Petit, Jens Reinecke, Sebastian Wolf, Tilo Wüsthoff

Video ID : 550

The DLR Hand Arm System demonstrates a grasping task with a handover of an object.

Chapter 9 — Force Control

Luigi Villani and Joris De Schutter

A fundamental requirement for the success of a manipulation task is the capability to handle the physical contact between a robot and the environment. Pure motion control turns out to be inadequate because the unavoidable modeling errors and uncertainties may cause a rise of the contact force, ultimately leading to an unstable behavior during the interaction, especially in the presence of rigid environments. Force feedback and force control becomes mandatory to achieve a robust and versatile behavior of a robotic system in poorly structured environments as well as safe and dependable operation in the presence of humans. This chapter starts from the analysis of indirect force control strategies, conceived to keep the contact forces limited by ensuring a suitable compliant behavior to the end effector, without requiring an accurate model of the environment. Then the problem of interaction tasks modeling is analyzed, considering both the case of a rigid environment and the case of a compliant environment. For the specification of an interaction task, natural constraints set by the task geometry and artificial constraints set by the control strategy are established, with respect to suitable task frames. This formulation is the essential premise to the synthesis of hybrid force/motion control schemes.

Integration of force strategies and natural-admittance control

Author  Brian B. Mathewson, Wyatt S. Newman

Video ID : 685

When mating parts are brought together, small misalignments must be accommodated by responding to contact forces. Using force feedback, a robot may sense contact forces during assembly and invoke a response to guide the parts into their correct mating positions. The proposed approach integrates force-guided strategies into Hogan's impedance control. Stability of both geometric convergence and of contact dynamics are achieved. Geometric convergence is accomplished more reliably than through the use of impedance control alone, and such a convergence is achieved more rapidly than through the use of force-guided strategies alone. This work was published in the ICRA 1995 video proceedings.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Adaptive synergies for a humanoid robot hand

Author  Centro di Ricerca Enrico Piaggio

Video ID : 658

We present the first implementation of the UNIPI-hand, a highly integrated prototype of an anthropomorphic hand that conciliates the idea of adaptive synergies with a human-form factor. The video validates the hand's versatility by showing grasp and manipulation actions on a variety of objects.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Cockroach-like hexapod

Author  Roger D. Quinn

Video ID : 521

A biologically inspired insect-like hexapod developed by Dr. Nelson, Dr. Bachmann, Dr. Quinn, Dr. Watson and Dr. Ritzmann.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

DTAM: Dense tracking and mapping in real-time

Author  Richard Newcombe

Video ID : 452

This video shows DTAM: Dense tracking and mapping in real-time, a system for real-time, fully-dense visual tracking and reconstruction, described in Chap. 46.4, Springer Handbook of Robotics, 2nd edn (2016). Reference: R.A. Newcombe, S.J. Lovegrove, A.J. Davison: DTAM: Dense tracking and mapping in real-time. Int. Conf. Computer Vision (ICCV),, Barcelona (2011), pp. 2320–2327

Chapter 37 — Contact Modeling and Manipulation

Imin Kao, Kevin M. Lynch and Joel W. Burdick

Robotic manipulators use contact forces to grasp and manipulate objects in their environments. Fixtures rely on contacts to immobilize workpieces. Mobile robots and humanoids use wheels or feet to generate the contact forces that allow them to locomote. Modeling of the contact interface, therefore, is fundamental to analysis, design, planning, and control of many robotic tasks.

This chapter presents an overview of the modeling of contact interfaces, with a particular focus on their use in manipulation tasks, including graspless or nonprehensile manipulation modes such as pushing. Analysis and design of grasps and fixtures also depends on contact modeling, and these are discussed in more detail in Chap. 38. Sections 37.2–37.5 focus on rigid-body models of contact. Section 37.2 describes the kinematic constraints caused by contact, and Sect. 37.3 describes the contact forces that may arise with Coulomb friction. Section 37.4 provides examples of analysis of multicontact manipulation tasks with rigid bodies and Coulomb friction. Section 37.5 extends the analysis to manipulation by pushing. Section 37.6 introduces modeling of contact interfaces, kinematic duality, and pressure distribution and soft contact interface. Section 37.7 describes the concept of the friction limit surface and illustrates it with an example demonstrating the construction of a limit surface for a soft contact. Finally, Sect. 37.8 discusses how these more accurate models can be used in fixture analysis and design.

Horizontal transport by 2-DOF vibration

Author  Kevin M. Lynch, Paul Umbanhowar

Video ID : 803

This video demonstrates the use of vertical and horizontal vibration of a supporting bar to cause the object on top to slide one way or the other. Upward acceleration of the bar increases the normal force, thereby increasing the tangential friction force during sliding. With periodic vibration, the object achieves a limit-cycle motion. By choosing the phasing of the vertical and horizontal vibration, the net motion during a limit cycle can be to the left or right. Video shown at 1/20 actual speed. This video is related to the example shown in Fig. 37.9 in Chap. 37.4.3 of the Springer Handbook of Robotics, 2nd ed (2016).

Chapter 11 — Robots with Flexible Elements

Alessandro De Luca and Wayne J. Book

Design issues, dynamic modeling, trajectory planning, and feedback control problems are presented for robot manipulators having components with mechanical flexibility, either concentrated at the joints or distributed along the links. The chapter is divided accordingly into two main parts. Similarities or differences between the two types of flexibility are pointed out wherever appropriate.

For robots with flexible joints, the dynamic model is derived in detail by following a Lagrangian approach and possible simplified versions are discussed. The problem of computing the nominal torques that produce a desired robot motion is then solved. Regulation and trajectory tracking tasks are addressed by means of linear and nonlinear feedback control designs.

For robots with flexible links, relevant factors that lead to the consideration of distributed flexibility are analyzed. Dynamic models are presented, based on the treatment of flexibility through lumped elements, transfer matrices, or assumed modes. Several specific issues are then highlighted, including the selection of sensors, the model order used for control design, and the generation of effective commands that reduce or eliminate residual vibrations in rest-to-rest maneuvers. Feedback control alternatives are finally discussed.

In each of the two parts of this chapter, a section is devoted to the illustration of the original references and to further readings on the subject.

Cartesian impedance control with damping off

Author  Alin Albu-Schaeffer

Video ID : 133

This 2010 video shows the performance of a Cartesian impedance controller for the torque-controlled KUKA-LWR robot holding an extra payload, when the damping term in the controller has been turned off. The response to a contact force (a human pushing on the end-effector) is oscillatory due to the joint elasticity. This is one of two coordinated videos, the other for the case with controller damping turned on. Reference: A. Albu-Schaeffer, C. Ott, G. Hirzinger: A unified passivity-based control framework for position, torque and impedance control of flexible joint robots, Int. J. Robot. Res. 26(1), 23-39 (2007) doi: 10.1177/0278364907073776

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Hierarchical optimization for pose graphs on manifolds

Author  Giorgio Grisetti

Video ID : 445

This video provides an illustration of graph-based SLAM, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), using the HOGMAN algorithm. Reference: G. Grisetti, R. Kuemmerle, C. Stachniss, U. Frese, C. Hertzberg: Hierarchical optimization on manifolds for online 2-D and 3-D mapping, IEEE Int. Conf. Robot. Autom. (ICRA), Anchorage (2010), pp. 273-278; doi: 10.1109/ROBOT.2010.5509407.

Chapter 9 — Force Control

Luigi Villani and Joris De Schutter

A fundamental requirement for the success of a manipulation task is the capability to handle the physical contact between a robot and the environment. Pure motion control turns out to be inadequate because the unavoidable modeling errors and uncertainties may cause a rise of the contact force, ultimately leading to an unstable behavior during the interaction, especially in the presence of rigid environments. Force feedback and force control becomes mandatory to achieve a robust and versatile behavior of a robotic system in poorly structured environments as well as safe and dependable operation in the presence of humans. This chapter starts from the analysis of indirect force control strategies, conceived to keep the contact forces limited by ensuring a suitable compliant behavior to the end effector, without requiring an accurate model of the environment. Then the problem of interaction tasks modeling is analyzed, considering both the case of a rigid environment and the case of a compliant environment. For the specification of an interaction task, natural constraints set by the task geometry and artificial constraints set by the control strategy are established, with respect to suitable task frames. This formulation is the essential premise to the synthesis of hybrid force/motion control schemes.

Compliant robot motion: Control and task specification

Author  Joris De Schutter

Video ID : 687

The video contains work developed in the PhD thesis of Joris De Schutter, where the concept of compliant motion based on external force feedback loops and on the task frame formalism to specify interaction tasks were introduced. The video was recorded in 1984. The references for this video are 1. J. De Schutter, H. Van Brussel: Compliant robot motion II. A control approach based on external control loops, Int. J. Robot. Res. 7(4), 18-33 (1988) 2. J. De Schutter, H. Van Brussel: Compliant robot motion I. A formalism for specifying compliant motion tasks, Int. J. Robot. Res. 7(4), 3-17 (1988)