View Chapter

Chapter 19 — Robot Hands

Claudio Melchiorri and Makoto Kaneko

Multifingered robot hands have a potential capability for achieving dexterous manipulation of objects by using rolling and sliding motions. This chapter addresses design, actuation, sensing and control of multifingered robot hands. From the design viewpoint, they have a strong constraint in actuator implementation due to the space limitation in each joint. After briefly introducing the overview of anthropomorphic end-effector and its dexterity in Sect. 19.1, various approaches for actuation are provided with their advantages and disadvantages in Sect. 19.2. The key classification is (1) remote actuation or build-in actuation and (2) the relationship between the number of joints and the number of actuator. In Sect. 19.3, actuators and sensors used for multifingered hands are described. In Sect. 19.4, modeling and control are introduced by considering both dynamic effects and friction. Applications and trends are given in Sect. 19.5. Finally, this chapter is closed with conclusions and further reading.

The PISA-IIT SoftHand (1)

Author  IIT - Pisa University

Video ID : 749

The PISA-IIT SoftHand is a anthropomorphic device with a single actuator. The video shows the hand being controlled with EMG signals.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Incremental learning of finger manipulation with tactile capability

Author  Eric Sauser, Brenna Argall, Aude Billard

Video ID : 104

Incremental learning of fingers manipulation skill, first demonstrated through a dataglove and then refined through kinesthetic teaching by exploiting the tactile capabilities of the iCub humanoid robot. Reference: E.L. Sauser, B.D. Argall, G. Metta, A.G. Billard: Iterative learning of grasp adaptation through human corrections, Robot. Auton. Syst. 60(1), 55–71 (2012); URL: http://www.sauser.org/videos.php?id=9 .

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Interactive perception of articulated objects

Author  Roberto Martin-Martin

Video ID : 676

Interactive perception of articulated objects with multilevel, recursive estimation based on task-specific priors.

Chapter 80 — Roboethics: Social and Ethical Implications

Gianmarco Veruggio, Fiorella Operto and George Bekey

This chapter outlines the main developments of roboethics 9 years after a worldwide debate on the subject – that is, the applied ethics about ethical, legal, and societal aspects of robotics – opened up. Today, roboethics not only counts several thousands of voices on the Web, but is the issue of important literature relating to almost all robotics applications, and of hundreds of rich projects, workshops, and conferences. This increasing interest and sometimes even fierce debate expresses the perception and need of scientists, manufacturers, and users of professional guidelines and ethical indications about robotics in society.

Some of the issues presented in the chapter are well known to engineers, and less known or unknown to scholars of humanities, and vice versa. However, because the subject is transversal to many disciplines, complex, articulated, and often misrepresented, some of the fundamental concepts relating to ethics in science and technology are recalled and clarified.

A detailed taxonomy of sensitive areas is presented. It is based on a study of several years and referred to by scientists and scholars, the result of which is the Euron Roboethics Roadmap. This taxonomy identifies themost evident/urgent/sensitive ethical problems in the main applicative fields of robotics, leaving more in-depth research to further studies.

Roboethics: Introduction

Author  Fiorella Operto

Video ID : 773

Introduction ton Ethical, Legal and Societal issues. This is the first time in history that humanity is nearing the achievement of replicating an intelligent and autonomous entity. This compels the scientific community to examine closely the very concept of intelligence – in humans and animals, and of the me- chanical – from a cybernetic standpoint. In fact, complex concepts like autonomy, learning, consciousness, evaluation, free will, decision making, freedom, emotions, and many others need to be analyzed, taking into account that the same concept may not have, in humans, animals, and machines, the same semantic meaning. From this standpoint, it can be seen as natural and necessary that robotics draws on several other disciplines, such as logic, linguistics, neuroscience, psychology, biology, physiology, philosophy, litera- ture, natural history, anthropology, art, and design. In fact, robotics de facto combines the so-called two cultural spheres, science and humanities. The effort to design roboethics should take into account this specificity. This means that experts will consider robotics as a whole - in spite of the current early stage which recalls a melting pot – so they can achieve the vision of robotics’ future. “Roboethics is an applied ethics whose objective is to develop scientific/cultural/technical tools that can be shared by different social groups and beliefs. These tools aim to promote and encourage the development of robotics for the advancement of human society and individuals, and to help preventing its misuse against humankind.” (Veruggio, 2002)

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Agents at play: Off-the-shelf software for practical multi-robot applications

Author  Enric Cervera, Jorge Sales, Leo Nomdedeu, Raul Marin, Veysel Gazi

Video ID : 192

This video focuses on how to use off-the-shelf components to design multirobot systems for real-world applications. The system makes use of Player and JADE as middleware, integrated using Java. The application that illustrates this system requires robots to visit destinations in an indoor environment, making use of market-based task allocation.

Chapter 25 — Underwater Robots

Hyun-Taek Choi and Junku Yuh

Covering about two-thirds of the earth, the ocean is an enormous system that dominates processes on the Earth and has abundant living and nonliving resources, such as fish and subsea gas and oil. Therefore, it has a great effect on our lives on land, and the importance of the ocean for the future existence of all human beings cannot be overemphasized. However, we have not been able to explore the full depths of the ocean and do not fully understand the complex processes of the ocean. Having said that, underwater robots including remotely operated vehicles (ROVs) and autonomous underwater vehicles (AUVs) have received much attention since they can be an effective tool to explore the ocean and efficiently utilize the ocean resources. This chapter focuses on design issues of underwater robots including major subsystems such as mechanical systems, power sources, actuators and sensors, computers and communications, software architecture, and manipulators while Chap. 51 covers modeling and control of underwater robots.

Preliminary experimental result of the ROV iTurtle

Author  Hyun-Taek Choi

Video ID : 797

This video shows the preliminary experimental result of an underwater robot named iTurtle developed by KRISO (Korea Research Institute of Ships and Ocean Engineering). iTurtle is especially designed for underwater-structure inspection as an observation class ROV. It has dimming and direction controllable LED and halogen lights and a HD underwater camera, all of which are positioned by four horizontal thrusters. More importantly, its system software architecture is implemented using the structure explained in Fig. 25.7. The motion in this video is controlled by a human operator.

Chapter 47 — Motion Planning and Obstacle Avoidance

Javier Minguez, Florant Lamiraux and Jean-Paul Laumond

This chapter describes motion planning and obstacle avoidance for mobile robots. We will see how the two areas do not share the same modeling background. From the very beginning of motion planning, research has been dominated by computer sciences. Researchers aim at devising well-grounded algorithms with well-understood completeness and exactness properties.

The challenge of this chapter is to present both nonholonomic motion planning (Sects. 47.1–47.6) and obstacle avoidance (Sects. 47.7–47.10) issues. Section 47.11 reviews recent successful approaches that tend to embrace the whole problemofmotion planning and motion control. These approaches benefit from both nonholonomic motion planning and obstacle avoidance methods.

Sensor-based trajectory deformation and docking for nonholonomic mobile robots

Author  Florent Lamiraux

Video ID : 80

This video demonstrates motion planning and reactive obstacle avoidance for nonholonomic robots. A mobile robot with a trailer is asked to park into a U-shaped obstacle. Motion planning is performed by a visibility-based PRM algorithm using a flatness-based steering method built on convex combinations of canonical curves. The planned trajectory is then followed by the robot while detecting obstacles using a laser scanner. The current trajectory is locally deformed in order to avoid obstacles and to end at the detected U-shaped obstacle.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Human-robot handover

Author  Wesley P. Chan, Chris A. Parker, H.F.Machiel Van der Loos, Elizabeth A. Croft

Video ID : 716

In this video, we present a novel controller for safe, efficient, and intuitive robot-to-human object handovers. The controller enables a robot to mimic human behavior by actively regulating the applied grip force according to the measured load force during a handover. We provide an implementation of the controller on a Willow Garage PR2 robot, demonstrating the feasibility of realizing our design on robots with basic sensor/actuator capabilities.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Swarm robotics at CU-Boulder

Author  Dustin Reishus, Nicholas Farrow

Video ID : 214

Researchers at the University of Colorado, Boulder, are developing a swarm of intelligent robots that can work together to perform tasks, such as containing an oil spill or building a space station.

Robots in games and competition

Author  Jong-Hwan Kim, Byung-Kook Kim, Kui-Hong Park, Heung-Soo Kim, Sung-Ho Kim, Jong-Suk Choi

Video ID : 202

The robots play soccer without using encoders or other internal sensors. Only visual information is used as feedback. The robots have an RF communication module.