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Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Grasp and multifingers-three cylindrical peg-in-hole demonstration using manipulation primitives

Author  Karl P. Kleinmann et al.

Video ID : 360

This video shows a cylindrical peg-in-hole task performed by a three-finger tendon driven robot. Manipulation primitives are used to perform the task depending on the requirements of the various assembly stages.

Chapter 50 — Modeling and Control of Robots on Rough Terrain

Keiji Nagatani, Genya Ishigami and Yoshito Okada

In this chapter, we introduce modeling and control for wheeled mobile robots and tracked vehicles. The target environment is rough terrains, which includes both deformable soil and heaps of rubble. Therefore, the topics are roughly divided into two categories, wheeled robots on deformable soil and tracked vehicles on heaps of rubble.

After providing an overview of this area in Sect. 50.1, a modeling method of wheeled robots on a deformable terrain is introduced in Sect. 50.2. It is based on terramechanics, which is the study focusing on the mechanical properties of natural rough terrain and its response to off-road vehicle, specifically the interaction between wheel/track and soil. In Sect. 50.3, the control of wheeled robots is introduced. A wheeled robot often experiences wheel slippage as well as its sideslip while traversing rough terrain. Therefore, the basic approach in this section is to compensate the slip via steering and driving maneuvers. In the case of navigation on heaps of rubble, tracked vehicles have much advantage. To improve traversability in such challenging environments, some tracked vehicles are equipped with subtracks, and one kinematical modeling method of tracked vehicle on rough terrain is introduced in Sect. 50.4. In addition, stability analysis of such vehicles is introduced in Sect. 50.5. Based on such kinematical model and stability analysis, a sensor-based control of tracked vehicle on rough terrain is introduced in Sect. 50.6. Sect. 50.7 summarizes this chapter.

Experiments of wheeled rovers in a sandbox covered with loose soil

Author  Field Robotics Group, Tohoku University

Video ID : 185

The lunar and Martian surfaces are covered with loose soil, and the wheels of rovers can get stuck on such surfaces. To avoid the problem, it is necessary to conduct thorough investigations into the contact and traction mechanics between the wheels and the soil. To this end, we conduct various experiments using wheeled rovers in a sandbox covered with loose soil. In the experiments, the slippage and sinkage of wheels with various geometries are measured. Based on these experimental observations, analysis and modelling of the motion behavior of wheels ensued.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

The FLEA: Flea-inspired, light jumping robot using elastic catapult with active storage and release mechanism

Author  Minkyun Noh, Seung-Won Kim, Sungmin An, Je-Sung Koh, Kyu-Jin Cho

Video ID : 281

The FLEA: flea-inspired, light jumping robot using elastic catapult with active storage and release mechanism. The robot was created to realize a flea-inspired catapult mechanism with shape-memory-alloy (SMA) spring actuators and a smart composite microstructure. The robot was fabricated with a weight of 1.1 g and a 2 cm body size, so that it can jump a distance of up to 30 times its body size.

Chapter 58 — Robotics in Hazardous Applications

James Trevelyan, William R. Hamel and Sung-Chul Kang

Robotics researchers have worked hard to realize a long-awaited vision: machines that can eliminate the need for people to work in hazardous environments. Chapter 60 is framed by the vision of disaster response: search and rescue robots carrying people from burning buildings or tunneling through collapsed rock falls to reach trapped miners. In this chapter we review tangible progress towards robots that perform routine work in places too dangerous for humans. Researchers still have many challenges ahead of them but there has been remarkable progress in some areas. Hazardous environments present special challenges for the accomplishment of desired tasks depending on the nature and magnitude of the hazards. Hazards may be present in the form of radiation, toxic contamination, falling objects or potential explosions. Technology that specialized engineering companies can develop and sell without active help from researchers marks the frontier of commercial feasibility. Just inside this border lie teleoperated robots for explosive ordnance disposal (EOD) and for underwater engineering work. Even with the typical tenfold disadvantage in manipulation performance imposed by the limits of today’s telepresence and teleoperation technology, in terms of human dexterity and speed, robots often can offer a more cost-effective solution. However, most routine applications in hazardous environments still lie far beyond the feasibility frontier. Fire fighting, remediating nuclear contamination, reactor decommissioning, tunneling, underwater engineering, underground mining and clearance of landmines and unexploded ordnance still present many unsolved problems.

Robots answer nuclear-waste challenges at SRS

Author  James P. Trevelyan

Video ID : 593

Promotional video to reassure citizens that earnest efforts are being made to remove historical nuclear contamination from their neighbourhood. It is not clear how effective the robotic devices were in practice, however.

PT-400 D:Mine

Author  James P. Trevelyan

Video ID : 576

This video shows another remotely operated demining machine similar in principle to the BOZENA model (Video 574). The video shows the machine operating only on flat terrain.

Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

3-D, collision-free motion combining locomotion and manipulation by humanoid robot HRP-2

Author  Eiichi Yoshida

Video ID : 594

This video shows an example of 3-D, whole-body motion generation combining manipulation and dynamic biped locomotion, based on two-stage motion generation. At the first stage, the motion planner generates the upper-body motion with a walking path of the bounding box of the lower body. The second stage overlays the desired upper-body motion on the dynamically-stable walking motions generated by a dynamic walking-pattern generator, based on preview control of ZMP for a linear, inverted-pendulum model. If collisions occur, the planner goes back to the first stage to reshape the trajectory until collision-free motion is obtained.

Chapter 47 — Motion Planning and Obstacle Avoidance

Javier Minguez, Florant Lamiraux and Jean-Paul Laumond

This chapter describes motion planning and obstacle avoidance for mobile robots. We will see how the two areas do not share the same modeling background. From the very beginning of motion planning, research has been dominated by computer sciences. Researchers aim at devising well-grounded algorithms with well-understood completeness and exactness properties.

The challenge of this chapter is to present both nonholonomic motion planning (Sects. 47.1–47.6) and obstacle avoidance (Sects. 47.7–47.10) issues. Section 47.11 reviews recent successful approaches that tend to embrace the whole problemofmotion planning and motion control. These approaches benefit from both nonholonomic motion planning and obstacle avoidance methods.

Sensor-based trajectory deformation and docking for nonholonomic mobile robots

Author  Florent Lamiraux

Video ID : 80

This video demonstrates motion planning and reactive obstacle avoidance for nonholonomic robots. A mobile robot with a trailer is asked to park into a U-shaped obstacle. Motion planning is performed by a visibility-based PRM algorithm using a flatness-based steering method built on convex combinations of canonical curves. The planned trajectory is then followed by the robot while detecting obstacles using a laser scanner. The current trajectory is locally deformed in order to avoid obstacles and to end at the detected U-shaped obstacle.

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

Two underwater Folaga vehicles patrolling a 3-D area

Author  Gianluca Antonelli, Alessandro Marino

Video ID : 94

This video records one of the final experiments for the European project Co3AUV (http://www.Co3-AUVs.eu). It was conducted successfully during February 2012 in collaboration with GraalTech at the NURC (NATO Undersea Research Center) site.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

CKBOTS reconfigurable robots

Author  Mark Yim

Video ID : 196

This video shows reconfigurable robots, which are capable of a variety of configurations and modes of locomotion, including bipeds that can stand up and walk. This system is robust in a variety of situations, as shown in the video. The system has three clusters: when clusters disconnect, they enter a search mode and approach each other to assemble. After successful self-reassembling, the robot system stands up to continue its task.

Chapter 25 — Underwater Robots

Hyun-Taek Choi and Junku Yuh

Covering about two-thirds of the earth, the ocean is an enormous system that dominates processes on the Earth and has abundant living and nonliving resources, such as fish and subsea gas and oil. Therefore, it has a great effect on our lives on land, and the importance of the ocean for the future existence of all human beings cannot be overemphasized. However, we have not been able to explore the full depths of the ocean and do not fully understand the complex processes of the ocean. Having said that, underwater robots including remotely operated vehicles (ROVs) and autonomous underwater vehicles (AUVs) have received much attention since they can be an effective tool to explore the ocean and efficiently utilize the ocean resources. This chapter focuses on design issues of underwater robots including major subsystems such as mechanical systems, power sources, actuators and sensors, computers and communications, software architecture, and manipulators while Chap. 51 covers modeling and control of underwater robots.

Preliminary experimental result of the ROV iTurtle

Author  Hyun-Taek Choi

Video ID : 797

This video shows the preliminary experimental result of an underwater robot named iTurtle developed by KRISO (Korea Research Institute of Ships and Ocean Engineering). iTurtle is especially designed for underwater-structure inspection as an observation class ROV. It has dimming and direction controllable LED and halogen lights and a HD underwater camera, all of which are positioned by four horizontal thrusters. More importantly, its system software architecture is implemented using the structure explained in Fig. 25.7. The motion in this video is controlled by a human operator.