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Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Experiments of escorting a target

Author  Gianluca Antonelli, Filippo Arrichiello, Stefano Chiaverini

Video ID : 292

This video shows a multirobot system made up of 6 Khepera II mobile robots performing an escorting/entrapping mission. The robots have to surround an autonomous target (a tennis ball pushed by hand). The system is robust to the loss of one or more robots.

Chapter 44 — Networked Robots

Dezhen Song, Ken Goldberg and Nak-Young Chong

As of 2013, almost all robots have access to computer networks that offer extensive computing, memory, and other resources that can dramatically improve performance. The underlying enabling framework is the focus of this chapter: networked robots. Networked robots trace their origin to telerobots or remotely controlled robots. Telerobots are widely used to explore undersea terrains and outer space, to defuse bombs and to clean up hazardous waste. Until 1994, telerobots were accessible only to trained and trusted experts through dedicated communication channels. This chapter will describe relevant network technology, the history of networked robots as it evolves from teleoperation to cloud robotics, properties of networked robots, how to build a networked robot, example systems. Later in the chapter, we focus on the recent progress on cloud robotics, and topics for future research.

Teleoperation of a mini-excavator

Author  Keyvan Hashtrudi-Zaad, Simon P. DiMaio, Septimiu E. Salcudean

Video ID : 82

Teleoperation of a mini-excavator over the internet using a virtual master environment. This video is illustrates how a virtual-reality-based interface can assist users to comprehend robotic states. (See m. 44.4.3 of the Springer Handbook of Robotics, 2nd ed (2006) for details).

Chapter 41 — Active Manipulation for Perception

Anna Petrovskaya and Kaijen Hsiao

This chapter covers perceptual methods in which manipulation is an integral part of perception. These methods face special challenges due to data sparsity and high costs of sensing actions. However, they can also succeed where other perceptual methods fail, for example, in poor-visibility conditions or for learning the physical properties of a scene.

The chapter focuses on specialized methods that have been developed for object localization, inference, planning, recognition, and modeling in activemanipulation approaches.We concludewith a discussion of real-life applications and directions for future research.

Tactile exploration and modeling using shape primitives

Author  Francesco Mazzini

Video ID : 76

This video shows a robot performing tactile exploration and modeling of a lab-constructed scene that was designed to be similar to those found in interventions for underwater oil spills (leaking pipe). Representing the scene with geometric primitives enables the surface to be described using only sparse tactile data from joint encoders. The robot's movements are chosen to maximize the expected increase in knowledge about the scene.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Whegs II: A mobile robot using abstracted biological principles

Author  Roger D. Quinn

Video ID : 537

A leg-wheel robot developed by researchers at Case Western Reserve University.

Chapter 37 — Contact Modeling and Manipulation

Imin Kao, Kevin M. Lynch and Joel W. Burdick

Robotic manipulators use contact forces to grasp and manipulate objects in their environments. Fixtures rely on contacts to immobilize workpieces. Mobile robots and humanoids use wheels or feet to generate the contact forces that allow them to locomote. Modeling of the contact interface, therefore, is fundamental to analysis, design, planning, and control of many robotic tasks.

This chapter presents an overview of the modeling of contact interfaces, with a particular focus on their use in manipulation tasks, including graspless or nonprehensile manipulation modes such as pushing. Analysis and design of grasps and fixtures also depends on contact modeling, and these are discussed in more detail in Chap. 38. Sections 37.2–37.5 focus on rigid-body models of contact. Section 37.2 describes the kinematic constraints caused by contact, and Sect. 37.3 describes the contact forces that may arise with Coulomb friction. Section 37.4 provides examples of analysis of multicontact manipulation tasks with rigid bodies and Coulomb friction. Section 37.5 extends the analysis to manipulation by pushing. Section 37.6 introduces modeling of contact interfaces, kinematic duality, and pressure distribution and soft contact interface. Section 37.7 describes the concept of the friction limit surface and illustrates it with an example demonstrating the construction of a limit surface for a soft contact. Finally, Sect. 37.8 discusses how these more accurate models can be used in fixture analysis and design.

Horizontal transport by 2-DOF vibration

Author  Kevin M. Lynch, Paul Umbanhowar

Video ID : 803

This video demonstrates the use of vertical and horizontal vibration of a supporting bar to cause the object on top to slide one way or the other. Upward acceleration of the bar increases the normal force, thereby increasing the tangential friction force during sliding. With periodic vibration, the object achieves a limit-cycle motion. By choosing the phasing of the vertical and horizontal vibration, the net motion during a limit cycle can be to the left or right. Video shown at 1/20 actual speed. This video is related to the example shown in Fig. 37.9 in Chap. 37.4.3 of the Springer Handbook of Robotics, 2nd ed (2016).

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

Variable impedance actuators: Moving the robots of tomorrow

Author  B. Vanderborght, A. Albu-Schäffer, A. Bicchi, E. Burdet, D. Caldwell, R. Carloni, M. Catalano, Ganesh, Garabini, Grebenstein, Grioli, Haddadin, Jafari, Laffranchi, Lefeber, Petit, Stramigioli, Tsagarakis, Van Damme, Van Ham, Visser, Wolf

Video ID : 456

Most of today's robots have rigid structures and actuators requiring complex software control algorithms and sophisticated sensor systems in order to behave in a compliant and safe way adapted to contact with unknown environments and humans. By studying and constructing variable impedance actuators and their control, we contribute to the development of actuation units that can match the intrinsic safety, motion performance and energy efficiency of biological systems and, in particular, of the humans. As such, this may lead to a new generation of robots that can co-exist and co-operate with people and get closer to the human manipulation and locomotion performance than is possible with current robots.

Chapter 32 — 3-D Vision for Navigation and Grasping

Danica Kragic and Kostas Daniilidis

In this chapter, we describe algorithms for three-dimensional (3-D) vision that help robots accomplish navigation and grasping. To model cameras, we start with the basics of perspective projection and distortion due to lenses. This projection from a 3-D world to a two-dimensional (2-D) image can be inverted only by using information from the world or multiple 2-D views. If we know the 3-D model of an object or the location of 3-D landmarks, we can solve the pose estimation problem from one view. When two views are available, we can compute the 3-D motion and triangulate to reconstruct the world up to a scale factor. When multiple views are given either as sparse viewpoints or a continuous incoming video, then the robot path can be computer and point tracks can yield a sparse 3-D representation of the world. In order to grasp objects, we can estimate 3-D pose of the end effector or 3-D coordinates of the graspable points on the object.

LIBVISO: Visual odometry for intelligent vehicles

Author  Andreas Geiger

Video ID : 122

This video demonstrates a visual-odometry algorithm on the performance of the vehicle Annieway (VW Passat). Visual odometry is the estimation of a video camera's 3-D motion and orientation, which is purely based on stereo vision in this case. The blue trajectory is the motion estimated by visual odometry, and the red trajectory is the ground truth by a high-precision OXTS RT3000 GPS+IMU system. The software is available from http://www.cvlibs.net/

Chapter 55 — Space Robotics

Kazuya Yoshida, Brian Wilcox, Gerd Hirzinger and Roberto Lampariello

In the space community, any unmanned spacecraft can be called a robotic spacecraft. However, Space Robots are considered to be more capable devices that can facilitate manipulation, assembling, or servicing functions in orbit as assistants to astronauts, or to extend the areas and abilities of exploration on remote planets as surrogates for human explorers.

In this chapter, a concise digest of the historical overview and technical advances of two distinct types of space robotic systems, orbital robots and surface robots, is provided. In particular, Sect. 55.1 describes orbital robots, and Sect. 55.2 describes surface robots. In Sect. 55.3, the mathematical modeling of the dynamics and control using reference equations are discussed. Finally, advanced topics for future space exploration missions are addressed in Sect. 55.4.

DLR GETEX manipulation experiments on ETS-VII

Author  Gerd Hirzinger, Klaus Landzettel

Video ID : 332

This is a video record of the remote control of the first free-flying space robot ETS-VII from the DLR ground control station in Tsukuba, done in close cooperation with Japan’s NASDA (today’s JAXA). The video shows a visual-servoing task in which the robot moves autonomously to a reference position defined by visual markers placed on the experimental task board. In view are the true camera measurements (top left, end-effector camera; top right, side camera), the control room in the ground control station (bottom left), and the robot simulation environment (bottom right), which was used as a predictive simulation tool.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Atlas whole-body grasping

Author  DRC Team MIT

Video ID : 651

A simple demonstration of automated perception, whole-body motion planning, and dynamic stabilization using Atlas and software developed at MIT.

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

HAL

Author  DigInfo TV/Cyberdyne

Video ID : 509

HAL is a robotic exoskeleton suit which detects muscle activity and augments muscle forces.